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June 7th, 2007, 12:38 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: I want your mods!
Well it was pretty likely to enforce case since the game is created on linux. Its hard for the devs to consider all the possible cross-compatible features. Ive asked for the text files, such as .map files, to be dos version instead of unix. Personally I wish all the file formats were more cross-platform friendly.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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June 7th, 2007, 01:32 AM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
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Re: I want your mods!
AFAICT it supports either DOS or Unix format text files on either platform. I have to switch all the text files into unix format to manipulate them with awk etc., though, so I usually prefer to keep them in Unix format even on my win machine.
Anyway, I just posted another mod, and everything in it is lower case  .
I find artwork is much less of a problem now that I can just do pixel carpentry on KO's stuff.
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If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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June 7th, 2007, 11:10 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: I want your mods!
Yes it works for both. And I work most of mine on linux also. But my thinking is that its usually true that linux people can handle the difference better than windows people.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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June 10th, 2007, 10:34 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: I want your mods!
Hi all,
I am in some desperate need of advice. To test the Epic Heroes Mod for mp, we are running a 12 race game on a 250 province map. We are on turn 8 and one of the players(Ctis) posted this:
Small problem... When I opened my army set up an error message popped up saying that it could not open the Flytrap1.tga file. Help? I really don't want to stale again.
The flytrap1.tga file is the domsummon20 monster that the Ctis Epic Hero can summon in a strong dominion. SO I am guessing Ctis had no problem doing his 1st 7 turns because this offending creature was not part of his armies.
The real curve ball is he says he uses windows, not linux. While flytrap is capitalized in the mod, I use windows and have no issue whatsoever summoning the creature.
My second question is this: to make Epic Heroes Mod user friendly to Linux users, are there any files other than the tga files that have to be lower case? Do the names of the monsters, weapons, and everything else have to be lower case as well? Before I release the next version, I want all issues with Linux users resolved.
The link to the mod being used in the game is here: http://www.mediafire.com/?e99ud3xxhng
Thanks in advance for any assistance.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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June 10th, 2007, 12:39 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Re: I want your mods!
It isn't that everything needs to be lower case, just that the case in the .dm and the case of the files referred to must be the same.
So if you set #spr1 as something like "/Vaettihiem/Big Scary Worm.tga" in the .dm and the sprite is really /Vaettihiem/big scary worm.tga if you look at it outside of the game/dm, the game will crash when it comes up, if it's on linux.
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June 10th, 2007, 01:26 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Thanked 479 Times in 326 Posts
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Re: I want your mods!
You should be able to make the change on the fly even though the game has already started. Hopefully. I know that some changes can be made to mods with the game started.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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June 10th, 2007, 01:42 PM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
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Thanked 25 Times in 20 Posts
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Re: I want your mods!
Just make sure that the filenames and their references match each other EXACTLY and there won't be any problems.
But remember that you can't have a "Flytrap.tga" with reference "Flytrap.tg" AND a "flytrap.tga" with reference "flytrap.tga". As Windows can't handle that even though Linux can.
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