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  #1  
Old June 7th, 2007, 08:57 AM
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Default Re: Long load/save time

Thank you for trying it Kwok.
My ship experience is rather high (up to veteran) as I play with psychic trait and have the ship/fleet training facilities.
I reported the problem to MM.
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Old June 12th, 2007, 06:54 AM
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Default Re: Long load/save time

It happened again and worse. After a couple of combats in one turn the savegame file exploded from 3MB to 25MB and the combat replay from 2.4MB to 44MB. I can load the game but when I process the turn without doing anything else and only one minefield combat occuring in this turn, I cannot save the game anymore. The computer freezes in the process of saving the game.
This is a game stopping bug! Anybody had similar problems?
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  #3  
Old June 14th, 2007, 01:30 AM
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Default Re: Long load/save time

I haven't had that happen, but I've recently have had slowdown problems during the combat resolution step during ai turns.
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Old June 14th, 2007, 03:10 PM

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Default Re: Long load/save time

I've had some long save time problems... but I think mine are mostly that there are some serious memory leaks that progressively slow down everything (including saving and more critically mouse response) after a few turns.
Saving, quiting and restarting speeds everything up for me, including save times.
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Old June 15th, 2007, 05:40 AM
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Default Re: Long load/save time

Got a reply from MM:

"We found the problem and fixed it. The problem is that there are hundreds of combat log message being added to each of the computer players. Since they are all allied, and they all share combat reports, each one was getting a report for every other player (11 players x 11 players). The game now checks to be sure that you don’t already have a combat report for a specific battle before adding a new one."

Good work Aaron!
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