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Old June 10th, 2007, 03:01 PM
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Belcarl Belcarl is offline
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Default Re: MP gude to Rlyeh MA/LA

I must say I have enjoyed this thread. R'lyeh being one of my favorite nations to play since Dom2, I have still learned a few tricks from this one

I have tried out Teleporting in Starspawns with great success. 8-10 of them, with 3 forming a communion, 2 raising undeads and 3 simply chaincasting soul slay works great to punch through lightly defended provinces. 1 turn later I will have gated in enough forces from my capital to defend it against anything but a major attack with mages and SCs from a good human opponent.

This does not work against a fortress though, since the Starspawns can't breach the walls by themselves. But in multiplayer I can see the advantage of having 2-3 groups of these raiders as a mobile reserve to bolster the defences where you 'think' the enemy will strike next.
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Old June 10th, 2007, 03:59 PM

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Default Re: MP gude to Rlyeh MA/LA

Another idea is to teleport in one s4 and one s5 mage at the opponents largest army. Place the mages at the back, and have one cast astral tempest and the other cast doom. Every unit will become cursed and the 1 AN damage battle field effect causes massive amount of afflictions toghether with the curse. It is serious fun, and your mages can even escape unharmed in turn 3-4 with returning.
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