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June 14th, 2007, 10:25 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Oh how I love hexes.
Wow quite a wealth of info I managed to collect into one of the threads I found.
GIMP and Maps
Thats what I like to do. Spark the conversation, ask the right questions, get the right answers from the experts. I wonder if anyone ever did anything with it?
That thread has info on:
The generation scripts
making wrappable maps
creating a template of the white dots so you can blur or run other affects on the map then put the dots back
Here is another thread of interest also: JAVA Programmer (and Win-DomMap, and some GIMP)
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This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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June 16th, 2007, 03:02 AM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
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Re: Oh how I love hexes.
I've got a modified version of the built-in map script that doesn't produce quite as much water.
I've attached the current output I can generate - once I've figured out how to fix the mesas, and maybe add some deserts, forests, swamps and tundra, I'll post the scripts.
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If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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June 16th, 2007, 10:16 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
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Re: Oh how I love hexes.
Okay, I can produce pretty handsome random maps now.
They come with mountains and seas - I have to add
* I really, really wish that I could delete individual province connections from inside dominions' own map-editor. Having to switch over to the text editor to delete an adjacency is a pain.
* Does anyone understand how thick-border detection *works*? I can't make anything red on the maps (such as the lower levels of the mountains, which are handsomely snow-capped at the tops) or I have to fix all the borders by hand, which is a major pain. What range of red/brown values is it finding? Maybe I can just fiddle them over a color level by hand.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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June 16th, 2007, 11:49 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Oh how I love hexes.
You can delete a connection in the map editor.
Ctrl and left-click.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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June 16th, 2007, 11:53 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Oh how I love hexes.
Quote:
quoting Kristoffer
reddish borders are useful if you don't want to specify every neighbour of every province. The computer uses red colours to guess neighbours. You will probably have to check on all provinces to make sure that they work properly, but it will save you some clicking trouble. Bright red and symmetrical borders will give you a good map file. More brownish or very thin borders, strangely shaped provinces or sea areas will leave you with some provinces with too many neighbours.
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__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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June 16th, 2007, 11:57 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Thanked 479 Times in 326 Posts
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Re: Oh how I love hexes.
What you might do is use bright red borders. Then after you have a .map for it, swap the color on the image to something easier to look at.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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June 17th, 2007, 03:01 AM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
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Re: Oh how I love hexes.
Oh, you're right, that's what I should have done. Would be easy since the red borders that I actually want are on a different layer!
However, I changed the bottoms of the mountains to an ochre color which looks fine for now.
I'm going to fiddle with this a bit more and then post the code.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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