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				June 20th, 2007, 10:43 AM
			
			
			
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 Private |  | 
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				 Well of Misery 
 Does anyone know how the gem income of that ritual is determined? |  
	
		
	
	
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				June 20th, 2007, 10:57 AM
			
			
			
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 First Lieutenant |  | 
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				 Re: Well of Misery 
 Did you lose your manual? It says quite clearly there that it gives 21 gems. |  
	
		
	
	
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				June 20th, 2007, 11:16 AM
			
			
			
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 Private |  | 
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				 Re: Well of Misery 
 I just wondered... the spell description makes it seem, that the spell somehow depends on the misery on the map ~~ |  
	
		
	
	
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				June 20th, 2007, 03:40 PM
			
			
			
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 Corporal |  | 
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				 Re: Well of Misery 
 Yeah, the description makes a lot of things seem...
 I did run some tests, and if it reduces "disease, old age, suffering" for "units across the world" (as measured by afflictions), the effect is too small to notice.  I was really hoping it would do something, as the strategic implications of having a gem-generator that nobody wants to dispel 'cause it's too useful seem interesting for MP.
 
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				June 20th, 2007, 03:48 PM
			
			
			
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 Sergeant |  | 
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				 Re: Well of Misery 
 The reducing of disease, old age, and suffering is shown through the 10% increase to all provinces' income. 
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				Learn about Lizard Chariots and Serpent Dancers in the Guide to EA C'tis |  
	
		
	
	
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				June 20th, 2007, 05:40 PM
			
			
			
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 Corporal |  | 
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				 Re: Well of Misery 
 Oh, I got that, but since it mentioned "units"...  The Devs are subtle, and quick to put in mysterious features.    
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				June 24th, 2007, 02:39 AM
			
			
			
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 Private |  | 
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				 Re: Well of Misery 
 I was wondering about the "misery" reference. I imagined that the income/effect would vary, depending on the unrest level of all provinces (unrest being the closest thing to misery, I suppose). The more unrest, the more unhappy peons, the more the well "prospers". |  
	
		
	
	
	
	
	
	
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