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June 22nd, 2007, 01:11 AM
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BANNED USER
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Join Date: May 2004
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Re: Wish-List for Dominions 4
1. Ability for mercs to recruit. Issue a recruit order and gain a little strength back.
2. Ability for units/leaders to 'train' when they have nothing else to do.
3. Provide a small initial resource boost when you have extra points left over at the start of the game. For example 4pts = +100 gold +40 resources first turn.
8pts = 200 gold, +80 resources. Alternately, provide it as better starting units.
4. Provide more things to spend start points on.
5. Get rid of combat movies. Resolve combat and move on - I don't need to see it. Some sort of fast combat resolution.
6. Other buildings that can be built in a square. Think civ or other games where you have a building tree.
Best
Chris
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June 22nd, 2007, 06:33 PM
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Corporal
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Re: Wish-List for Dominions 4
Quote:
chrispedersen said:
5. Get rid of combat movies. Resolve combat and move on - I don't need to see it. Some sort of fast combat resolution.
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They're not movies. They're real reports from what happened in the battle.
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June 22nd, 2007, 07:41 PM
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General
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Join Date: Oct 2006
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Re: Wish-List for Dominions 4
Endo, I get "great" ideas on a ratio of 1-500 bad ideas, so I don't think you have a lot to worry about 
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June 23rd, 2007, 03:12 AM
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National Security Advisor
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Re: Wish-List for Dominions 4
#summon and #summon5 don't create the units under the commander's control unless he starts with none. #makemonster doesn't work either. Unless someone comes up with a way to give the spawned units to the mercenaries, they can't use the commands mentioned above.
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June 23rd, 2007, 09:08 PM
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Private
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Join Date: May 2007
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Re: Wish-List for Dominions 4
I didn't check through all the pages, so sorry if this has already been proposed...
I'd like to see archers shoot first (or maybe after spells), before melee combatants take their turns. It's pretty sad watching my brave Caelian troops lose so many lives unnecessarily, being shot in the back by their own comrades right after descending upon the enemy.
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June 25th, 2007, 03:10 PM
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Corporal
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Re: Wish-List for Dominions 4
A really small but important change:
Make the 'seduce' ability work in both ways, not just female critter seducing male critter.
Preferably, three types of seduction 'seduce men', 'seduce women' and 'seduce all'.
That way, there can be not just Succubi but also Incubi and shapechangers...
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June 25th, 2007, 05:45 PM
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General
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Re: Wish-List for Dominions 4
Incubi, shapechangers, and Pan units/summons would work.
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July 19th, 2007, 04:53 PM
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Re: Wish-List for Dominions 4
One thing that really annoys me when playing against the ai, is that it kills one of my commanders with a mindburn, seeking arrow or whatever..And the message you get is for instance "Suddently a arrow appeared out of nowhere and struck Alfred in the hearth, Alfred was killed by the attack" or something like it..Well thats all well and good, except 4 the fact that when playing large maps, you have 27 commanders with that same name..which one got killed and where was he?
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July 19th, 2007, 06:40 PM
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Major General
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Location: Seattle
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Re: Wish-List for Dominions 4
Some games, I have commanders with names like Alfred. Other times, I have commanders with names like "Death-x," or, if he's assigned to an army, "Death-7," or else "Ponsifaz the Summoner" and "Wericar Staffmaker." In that case, if I can't figure out where a commander was and what his job was from the message, it means it doesn't matter. He was probably just researching or site-searching.
It's not a fix for your problem, but it's a bit of a mitigator.
-Max
P.S. Plus, I think nicknames are thematic. I recall one time when I had a scout (named Sparrow-17 or something) get caught by province defense somehow. He killed 7 or 8 and managed to scare the rest off, single-handedly. (He was a Helheim scout, which helped.) I renamed him Sparrowhawk.
[Wait, maybe he wasn't caught. Maybe I had him attack the province, thinking it was empty or had only a single defender or something. I sure didn't expect as many as there actually there.]
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July 21st, 2007, 08:43 AM
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Corporal
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Re: Wish-List for Dominions 4
OK, heres my 2 cents...
1.improved graphics(we don't need no "gears of war" here, but SOME improvements wouldn't hurt...right?!)
2.siege weapons!!!
3.maybe add a formation setup for units?
4.more combat orders!
5.siege weapons!!!
6.more nations, spells, items etc. you know... the usual stuff.
I'm sorry if some of these things are already proposed or if they are in dom3 already!
great game by the way! can't stop playing it.
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