.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old June 22nd, 2007, 01:11 AM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Wish-List for Dominions 4

1. Ability for mercs to recruit. Issue a recruit order and gain a little strength back.
2. Ability for units/leaders to 'train' when they have nothing else to do.
3. Provide a small initial resource boost when you have extra points left over at the start of the game. For example 4pts = +100 gold +40 resources first turn.
8pts = 200 gold, +80 resources. Alternately, provide it as better starting units.
4. Provide more things to spend start points on.
5. Get rid of combat movies. Resolve combat and move on - I don't need to see it. Some sort of fast combat resolution.
6. Other buildings that can be built in a square. Think civ or other games where you have a building tree.

Best


Chris
Reply With Quote
  #2  
Old June 22nd, 2007, 06:33 PM

CelestialGoblyn CelestialGoblyn is offline
Corporal
 
Join Date: Oct 2006
Posts: 167
Thanks: 0
Thanked 0 Times in 0 Posts
CelestialGoblyn is on a distinguished road
Default Re: Wish-List for Dominions 4

Quote:
chrispedersen said:
5. Get rid of combat movies. Resolve combat and move on - I don't need to see it. Some sort of fast combat resolution.

They're not movies. They're real reports from what happened in the battle.
Reply With Quote
  #3  
Old June 22nd, 2007, 07:41 PM
HoneyBadger's Avatar

HoneyBadger HoneyBadger is offline
General
 
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
HoneyBadger is on a distinguished road
Default Re: Wish-List for Dominions 4

Endo, I get "great" ideas on a ratio of 1-500 bad ideas, so I don't think you have a lot to worry about
__________________
You've sailed off the edge of the map--here there be badgers!
Reply With Quote
  #4  
Old June 23rd, 2007, 03:12 AM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Wish-List for Dominions 4

#summon and #summon5 don't create the units under the commander's control unless he starts with none. #makemonster doesn't work either. Unless someone comes up with a way to give the spawned units to the mercenaries, they can't use the commands mentioned above.
Reply With Quote
  #5  
Old June 23rd, 2007, 09:08 PM
ArkkiMeisseli's Avatar

ArkkiMeisseli ArkkiMeisseli is offline
Private
 
Join Date: May 2007
Location: Aboard the Valagante
Posts: 27
Thanks: 2
Thanked 0 Times in 0 Posts
ArkkiMeisseli is on a distinguished road
Default Re: Wish-List for Dominions 4

I didn't check through all the pages, so sorry if this has already been proposed...

I'd like to see archers shoot first (or maybe after spells), before melee combatants take their turns. It's pretty sad watching my brave Caelian troops lose so many lives unnecessarily, being shot in the back by their own comrades right after descending upon the enemy.
__________________
"I can't believe it!!! You really hit me! After all I've done for you! You were like a son to me, and what do I get?! A knife in my back!!!"
Reply With Quote
  #6  
Old June 25th, 2007, 03:10 PM

CelestialGoblyn CelestialGoblyn is offline
Corporal
 
Join Date: Oct 2006
Posts: 167
Thanks: 0
Thanked 0 Times in 0 Posts
CelestialGoblyn is on a distinguished road
Default Re: Wish-List for Dominions 4

A really small but important change:
Make the 'seduce' ability work in both ways, not just female critter seducing male critter.
Preferably, three types of seduction 'seduce men', 'seduce women' and 'seduce all'.
That way, there can be not just Succubi but also Incubi and shapechangers...
Reply With Quote
  #7  
Old June 25th, 2007, 05:45 PM
HoneyBadger's Avatar

HoneyBadger HoneyBadger is offline
General
 
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
HoneyBadger is on a distinguished road
Default Re: Wish-List for Dominions 4

Incubi, shapechangers, and Pan units/summons would work.
__________________
You've sailed off the edge of the map--here there be badgers!
Reply With Quote
  #8  
Old July 19th, 2007, 04:53 PM

Benthien Benthien is offline
Private
 
Join Date: May 2007
Posts: 7
Thanks: 0
Thanked 0 Times in 0 Posts
Benthien is on a distinguished road
Default Re: Wish-List for Dominions 4

One thing that really annoys me when playing against the ai, is that it kills one of my commanders with a mindburn, seeking arrow or whatever..And the message you get is for instance "Suddently a arrow appeared out of nowhere and struck Alfred in the hearth, Alfred was killed by the attack" or something like it..Well thats all well and good, except 4 the fact that when playing large maps, you have 27 commanders with that same name..which one got killed and where was he?
Reply With Quote
  #9  
Old July 19th, 2007, 06:40 PM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: Wish-List for Dominions 4

Some games, I have commanders with names like Alfred. Other times, I have commanders with names like "Death-x," or, if he's assigned to an army, "Death-7," or else "Ponsifaz the Summoner" and "Wericar Staffmaker." In that case, if I can't figure out where a commander was and what his job was from the message, it means it doesn't matter. He was probably just researching or site-searching.

It's not a fix for your problem, but it's a bit of a mitigator.

-Max

P.S. Plus, I think nicknames are thematic. I recall one time when I had a scout (named Sparrow-17 or something) get caught by province defense somehow. He killed 7 or 8 and managed to scare the rest off, single-handedly. (He was a Helheim scout, which helped.) I renamed him Sparrowhawk.

[Wait, maybe he wasn't caught. Maybe I had him attack the province, thinking it was empty or had only a single defender or something. I sure didn't expect as many as there actually there.]
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote
  #10  
Old July 21st, 2007, 08:43 AM
theenemy's Avatar

theenemy theenemy is offline
Corporal
 
Join Date: Jan 2007
Location: Next door...
Posts: 160
Thanks: 14
Thanked 12 Times in 4 Posts
theenemy is on a distinguished road
Default Re: Wish-List for Dominions 4

OK, heres my 2 cents...

1.improved graphics(we don't need no "gears of war" here, but SOME improvements wouldn't hurt...right?!)
2.siege weapons!!!
3.maybe add a formation setup for units?
4.more combat orders!
5.siege weapons!!!
6.more nations, spells, items etc. you know... the usual stuff.

I'm sorry if some of these things are already proposed or if they are in dom3 already!
great game by the way! can't stop playing it.
__________________
My life has the tendency to fall apart when I'm awake, you know?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:14 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.