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June 22nd, 2007, 04:46 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Hesalt, Illusions of Power
Quote:
Shovah32 said:
non-capitol troops are very similar to indies
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Actually, they are indies, but for the axeman anyway.
Some sacred troops do seem like a good idea... my thoughts at the moment are perhaps some kind of phantasmal (sacred) angels as a battle summon. Some glamour iceclads also seems pretty nice idea.
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June 22nd, 2007, 04:52 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: Hesalt, Illusions of Power
How about giving agents a summon allies command for phantasmal warriors/caelians?
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June 22nd, 2007, 05:09 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Hesalt, Illusions of Power
I thought about letting seraph lords summon allies phantasmals, but it just seemed weird that enemy scouting reports would report phantasmal armies- they aren't supposed to know it's an illusion...
So I settled for phantasmals in the PD.
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June 22nd, 2007, 05:15 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: Hesalt, Illusions of Power
Maybe give them some glamourous phantasmals? That would keep them hidden and let agents bring some along for the trip.
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June 22nd, 2007, 06:58 PM
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Major
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Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Hesalt, Illusions of Power
I was thinking of Master of Magic today and realized from the phantasmal battle summon idea how awesome and useful the Phantasmal Beast was. There's nothing really like that in Dominions; wouldn't it be fun to have something really hard to hit, that hits really hard, that dies to 1 hp of damage?  You could take an Ice Devil sprite, soften up the edges a bit, make it transparent, and there ya go.
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June 22nd, 2007, 08:09 PM
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General
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Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
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Re: Hesalt, Illusions of Power
I'm using that idea in a mod of mine-lifedraining, etherial flying critters with 1 hp of damage.
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