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  #1  
Old June 25th, 2007, 07:17 PM

Tequilich Tequilich is offline
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Default Re: Game: Hidden Signs (in progress)

When Ermor attacked one of my castles I casted Solar Brillance and it didnt seem to kill even one of his undead.
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  #2  
Old June 25th, 2007, 07:31 PM
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Jazzepi Jazzepi is offline
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Default Re: Game: Hidden Signs (in progress)

You need spell penetration items on your guys. It gets resisted by magic protection, and protection of the seucplher or however you spell it, raises that.

Jazzepi
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  #3  
Old June 26th, 2007, 02:34 PM

Ramiro Ramiro is offline
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Default Re: Game: Hidden Signs (in progress)

Here the bad guy......

Seriuslly, I am really a very defensive player and I have not started any war.....I must congratulate the alien for his diplomacy, he convince alwais someone to die for him...

Ulm has give me a lesson about strategy and how to fight against ermor(what was my main objetive when I chose ermor), solar brillance is a good spell but not against protection from the sepulcre and less convinate with antimagic.... I really dout it is the rigth way

To be honest I consider the game will be winned by mictan or arcocephale depending their diplo, I have low chances as it is inherent to ermor, is a killing nation untill some one think outside the box.
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  #4  
Old June 26th, 2007, 05:07 PM
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Default Re: Game: Hidden Signs (in progress)

Actually solar brilliance is fine, but I needed to get access to to earlier and I needed to build more chaff. I was also going to combine solar brilliance with earthquake spam, which would have been devastating.

I also took someone's advice, which was a bad idea, and built my pretender into a SC chassis. I never used him as such. In retrospect I would have simply taken either a site searching/researching pretender, or better scales. I found myself wanting for money towards the middle-late game.

Jazzepi
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  #5  
Old June 30th, 2007, 02:43 PM
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Default Re: Game: Hidden Signs (in progress)

looks like this game ran its course!

Here are the final scores:
http://www.evilzombies.com/HiddenSigns.html

I'm going to be starting this server up again, same settings.
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  #6  
Old June 30th, 2007, 04:45 PM

Ramiro Ramiro is offline
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Default Re: Game: Hidden Signs (in progress)

Well it is a bit surprising.......
Hmm... I win?
All the other games you are hosting are only 66 turns lenght?
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  #7  
Old June 30th, 2007, 04:47 PM
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Default Re: Game: Hidden Signs (in progress)

You had 24,000 troops. I don't see how it's a surprise ;P

Jazzepi
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