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  #1  
Old June 26th, 2007, 03:17 AM

chrispedersen chrispedersen is offline
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Default Re: Tools and Tutorials

Once upon a time, there was a file?? with all the graphics, weapons, armors, #s and all for the modding community for Dom2.

Is that still around?
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  #2  
Old June 26th, 2007, 08:06 AM

DigitalSin DigitalSin is offline
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Default Re: Tools and Tutorials

Edi's DB. Just look for one of his posts and there'll be a link in it. But I dont think it has the graphics.
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  #3  
Old July 12th, 2007, 01:31 AM
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Default Re: Tools and Tutorials

Terrain Math Tools thread Link updated
Contains a lot of discussion on map file terrain analysis and suitable scripts

Kaljamaha's Map Check script Link updated
This particular utility will output analysis into a tab-separated text file that can be pasted into a spreadsheet program like Excel or Open Office Calc and then easily inspected using filters. Great for analyzing a map file and checking nostarts. Requires Perl to be installed on the computer.

Last edited by Edi; September 1st, 2008 at 10:34 AM.. Reason: Links updated
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Old August 2nd, 2007, 12:50 PM
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Default Re: Tools and Tutorials

Is there an up-to-date version of the mod manual that contains all the new commands and the ones that do and don't work up to the current patch? I know the current mod masters could probably update the original in a heartbeat, but I wouldn't even know where to start.
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Old August 3rd, 2007, 11:01 AM
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Default Re: Tools and Tutorials

No, I don't think there is. The modding aspect of the game is currently a bit of a mess with some commands not working, new commands having been added but things not necessarily updated and other such.

Getting a concentrated burst on getting that right might be a good thing. I've got the typo fixes to do, but after my trip to Italy, I may tackle that. It comes with the bug list territory and you might as well pay attention to documentation at the same time.
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Old August 4th, 2007, 07:30 PM
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Default Generate a list of used ID numbers in a mod file

I have written a small awk script that Sombre requested which lists all the ID numbers which are used in a mod file. ID numbers which are being used more than once will be listed as often as they appear, too. Makes it easy to find overlaps...

Example usage: Code:
$ awk -f dmlist.awk CBcomplete_1.00.dm
Monster IDs: 2851,2877,2888,2890-2892
Weapon IDs: 659,708-710,751-755,768-769
Armor IDs: 252-264
Site IDs: 890


For Windows users, download the GNU awk binary here: http://gnuwin32.sourceforge.net/packages/gawk.htm
Attached Files
File Type: zip 541188-dmlist.zip (511 Bytes, 997 views)
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