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  #1  
Old June 27th, 2007, 06:16 AM

AreWeInsaneYet AreWeInsaneYet is offline
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Default Re: Glamour post 3.08

No. I just want to see exactly how well priests will do against vestals (e.g. how good is 8 banishment against normal vestals, how good is 8 against blessed one), as I already knew from my own experience that an army(read:20 to 40) of these shady girls in real battle is just unstoppable without mage's intervention.

High Priests and Banishment are there for LA Ermor' undead chaff, they are no match for few elite shock troop. Just imagine that: would you spam banishment against a Wraith Lord?
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  #2  
Old June 27th, 2007, 06:43 AM

LoloMo LoloMo is offline
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Default Re: Glamour post 3.08

Going back to the Vans pre and post 3.08, I did not notice any difference. Massed archers still had no significant effect in any battle. I played C'tis versus Helheim in the Unlucky MP game, and fought helheim before and after 3.08. I rushed research Shadow Blast which worked. I remember that there also wasnt much difference in shadow blast effectiveness also pre and post 3.08 patch.
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Old June 27th, 2007, 06:44 AM

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Default Re: Glamour post 3.08

Well in fairness the vestals would get hit by more banishments in a battle, since they wouldn't walk right over to the mages and kill them all - there would be some chaff in the way.

If you were testing whether poison slingers were a viable counter to heavy Arco infantry, you wouldn't just put 20 slingers against 20 heavy infantry, would you?

From the sounds of it, I don't think priests would work as a counter though.
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Old June 27th, 2007, 06:47 AM

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Default Re: Glamour post 3.08

I'm playing blessed shadow vestals in two MP games. I'm not worried about banishment at all. On the other hand, I'm scared of flaming arrows. Very scared =)
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  #5  
Old June 27th, 2007, 10:21 AM
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Default Re: Glamour post 3.08

Honestly, seems like the bigger change with regards to the vans is that glamor no longer protects against *spells*. Perhaps a few scepters of authority might work well now if your screen can hold them for a few turns? Generally, there are not going to be a whole lot of vans, so spells that effect just one target might work out well. Also, has anybody yet seen the vans go up against crossbows (or arbalests) in 3.08? Seems like that would work significantly better than short bows.
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Old June 27th, 2007, 11:57 AM

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Default Re: Glamour post 3.08

The problem with this fix is that it probably affects the most problematic units least. Vans and Helhirdings carry shields and are fast enough to cross the field in a round or two. Even without the glamor, it's hard to get enough arrow hits on them to matter.

EA Vanheim's Vanheres are unshielded infantry. Without shields they'll take more hits and they're slower so you'll get more rounds of fire, before they start slaughtering your meat shield.
Vanheres are good sacred troops, but I don't think EA Vanheim was considered anywhere near as overpowered as Helheim or the later Vanheims.

I haven't played with the Sidhe, but they're mostly shielded infantry right? So they'll get more volleys, but still take few hits.
I don't believe they're considered overpowered either.

The problem units are the ones least affected by the change.
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Old June 27th, 2007, 12:41 PM

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Default Re: Glamour post 3.08

I think that Baalz makes a good point, that the most important change was that glamour no longer works against spells, rather than against arrows. Losing protection against arrows is just an added bonus to my mind.
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Old June 27th, 2007, 03:45 PM

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Default Re: Glamour post 3.08

Vans with an E9 bless have high protection and shields. You shouldnt really expect arrows to do any damage to them but if the arrows arent removing glamour then theres a problem.
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Old June 27th, 2007, 03:46 PM
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Default Re: Glamour post 3.08

Sound as if there is some consensus on blessed vanir (especially mounted) still being too powerful (or at least more powerful than most other strategies).
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