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  #1  
Old January 31st, 2002, 12:32 PM
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Default Re: Unique tech areas??

Other mods that you should consider download are the TDM Mod pack and the Zippy Mod. There are others as well, but these are two of the best.

Download section

And welcome to the game. If you like star trek, then visit my site. Link is below.

[ 31 January 2002: Message edited by: Atrocities ]

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  #2  
Old February 1st, 2002, 02:18 AM
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Default Re: Unique tech areas??

There is an increased chance of finding unique ruins techs in the Ultimate Mod, because there are more of them. What message do you get when you colonize these ruins planets? If it is "We have detected advanced technology present on this planet" then you should be getting a unique tech. If it is a different message, then you colonized a planet with a standard tech level on it. There appears to be no problems with the unique techs and components in the data files, so I don't know what else could be causing you to not receive them.
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Old February 1st, 2002, 08:53 AM

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Default Re: Unique tech areas??

Yeah, thanks for the responses guys but I guess it's just one of those things. Maybe I'll have to try reinstalling. The message on the surface planet is "We have detected advanced technology present on this planet" but I am still not receiving any of the technologies. I don't get them from the other ones as well so I was wondering I guess if there was a setting in the game setup that turned them on or off. I guess I'll just play without them. You don't have to get them to win a game, do you?
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Old February 1st, 2002, 10:27 PM

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Default Re: Unique tech areas??

actually no but it helps
you can check the log after colonizing ruin planet Last item will be tech (in unmodded se4 & tdm mod)
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Old February 2nd, 2002, 01:11 AM
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Default Re: Unique tech areas??

There is an option to eliminate all ruins planets at game startup, but there isn't one that will allow ruins to be seeded without any techs in them.
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Old February 2nd, 2002, 01:32 AM
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Default Re: Unique tech areas??

You wouldn't happen to be playing on a map that was saved in the Map Editor, would you?

There's a bug in 1.49 where the game doesn't recognize Ruins in edited maps. You see the advanced tech message when you click on the uncolonized planet, but the planet isn't listed as Special under (F4) Planets, and doesn't give anything when you colonize it.
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