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June 27th, 2007, 08:29 PM
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First Lieutenant
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Join Date: May 2007
Posts: 674
Thanks: 7
Thanked 15 Times in 10 Posts
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Re: Chinchilla - Game for new/newish players (open
lllama, may I give a random request for an EA game next?
thank you very much.
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June 27th, 2007, 08:47 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
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Thanked 5 Times in 4 Posts
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Re: Chinchilla - Game for new/newish players (open
I'd love to see an EA game, also. I'd want Agartha, of course.
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June 27th, 2007, 09:25 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Chinchilla - Game for new/newish players (open
Sounds like a good idea, there's no particular reason I keep on running MA games. Guess I'll start one in two or three weeks then.
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June 27th, 2007, 09:37 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Chinchilla - Game for new/newish players (open
Still waiting for Man, R'lyeh and Eriu... I've just PMed them.
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June 29th, 2007, 06:05 PM
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Second Lieutenant
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Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
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Re: Chinchilla - Game for new/newish players (open
Okay, Tien-Chi in this Chinchalla game it is, then. I'm at work, so when I get home later tonight I'll create and email a Pretender.
I do have some experience playing a game with a coworker--but we have only played as allies against the computer. So I know all about how the turns work in MP, but this will be my first game playing against devious, manipulative, fiendishly intelligent *humans*. I'm (mostly) not joking when I say I expect to lose, and badly. I haven't even read up on the forums to check tactics. I really should...
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June 29th, 2007, 10:05 PM
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Corporal
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Join Date: Oct 2001
Posts: 78
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Re: Chinchilla - Game for new/newish players (open
Looking forward to this.
I am recently into 2 MP games, there is lots of good info and strategy in the forums. Searching by what you want/race etc. works well.
Who you calling devious!?

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June 29th, 2007, 11:25 PM
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Second Lieutenant
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Join Date: Jun 2007
Posts: 483
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Thanked 6 Times in 3 Posts
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Re: Chinchilla - Game for new/newish players (open
Pretender sent, llamabean. I assume I'm still on for this game as Tien-Chi?
One request: could you please *please* PLEASE turn renaming on? Tien-Chi has so many magic path options, I've taken to naming my mages for their paths, because it was driving me *NUTS* having to click on each. and. every. mage. I. built. to find the one(s) with the path I needed.
Please. : )
Edit: Heh. And then I read up above that Tien-Chi is considered relatively weak for MA MP. Anyone know why? I'm curious, because I found them quite strong in SP play... (I'll still be playing them in this game regardless, however.)
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June 29th, 2007, 11:37 PM
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First Lieutenant
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Join Date: May 2007
Posts: 674
Thanks: 7
Thanked 15 Times in 10 Posts
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Re: Chinchilla - Game for new/newish players (open
I'm guessing it might be a lack of high level mages? I'm not sure, I've never really seen them as all that weak either.
Also, if it is okay with everyone, I'd like to start quicklyish/soon.
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June 30th, 2007, 05:22 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Chinchilla - Game for new/newish players (open
llamabean?!
Yep, renaming's on.
Since this game's been taking forever to start, I reckon we should start now - 12-14 players was my target after all. I'll get it going in the next hour or two...
Edit: IndyPendant: Thanks for getting your pretender in so fast, that was great. I don't know why T'ien Ch'i are considered weak. I took a quick peek at them and they look quite good.
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June 30th, 2007, 07:11 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Chinchilla - Game for new/newish players (open
Quote:
IndyPendant said:
One request: could you please *please* PLEASE turn renaming on? Tien-Chi has so many magic path options, I've taken to naming my mages for their paths, because it was driving me *NUTS* having to click on each. and. every. mage. I. built. to find the one(s) with the path I needed.
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You know, you should try hitting F1. It works wonders to find just the mage that you want.
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