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February 4th, 2002, 08:24 PM
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Location: Lansdale, PA
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Re: Imagemod requests here!
SJ:
An I beam should be pretty easy
I'll work on some armor for the B5 stuff - I already made a Shadow and Vorlon like texture for the program I am using that might be useful. I'll give it a shot over the week.
Also, finished Small/Med Fision/Fusion/AntiMatter engines and reactors. Still working on Gravitic and Hyperspace Taps - also working on Large/Huge sizes for the others.
[ 04 February 2002: Message edited by: Val ]
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February 4th, 2002, 08:31 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Imagemod requests here!
quote: What types of armor and how many categories?
four inert armors, structural through heavy, and the two images as below for all the fancy ability armors.
Then, maybe something for the reinforced armor, light med. heavy.
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February 5th, 2002, 12:55 AM
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Re: Imagemod requests here!
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February 5th, 2002, 01:04 AM
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Re: Imagemod requests here!
A bit literal  But some of those in a 3-D cubic or hex gridwork would look cool. They've gotta be brighter as well, since they don't show up against the black (at least on my monitor).
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February 5th, 2002, 05:00 PM
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Major
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Re: Imagemod requests here!
Heh, knew it couldn't be that easy
Actually, I was thinking of a framework hex like the armor, would that be good?
Here is a dilapidated station for P&N - let me know what you think.
P&NStation.bmp
Here is a selection of armors and engines/reactors. Let me know which images you want to use for what and I can generate the various types for you (Main piece, Lght, Med, Hvy), also let me know if you were thinking of something else. I also gave the plasma armor a shot - images 22-26.
Armor&Engines.zip
Hope they are on the right track!
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February 5th, 2002, 05:56 PM
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Shrapnel Fanatic
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Re: Imagemod requests here!
That station looks cool, are you going to make a whole "Pirate" shipset? If you do, I'll package it with P&N
For the gridwork, If you take a pair of armor outlines, and bend the edges towards each other, you'd get something like what I was imagining. add some half-beam connectors going out from the vertices, for the impression that they connect with other structural components.
Ooohh.  Real plasma armor!
I'll have to take a closer look at home, but I like the firey underside
PS: your "LargeAntiMatterEngine.BMP" is not actually a BMP, but a PSP file. You need to convert that one.
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February 5th, 2002, 08:40 PM
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Major
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Re: Imagemod requests here!
I'll give a pirate shipset a shot. If geoschmo doesn't use the shipset I started for the Leonine, I can just finish that one off for you easy enough. Check it out and see if it fits. (Bumped and thread link)
Leonine
Also, more than willing to make a new set. Do you want them to have their own ships or take ships from the other races and rust 'em up? Could also use the Raiders from B5 and I can work on filling them out. Your call!
I'll give the grid a try tonight or tomorrow when I get some time.
Here is the 'fixed' AntiMatter Engine:
LargeAntiMatterEngine.bmp
Glad you liked what you can see so far of the plasma armor, I am thinking about redoing the 'plasma burst' from the armor.
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