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July 2nd, 2007, 08:17 PM
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Sergeant
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Join Date: Oct 2006
Location: Milwaukee, WI
Posts: 376
Thanks: 14
Thanked 6 Times in 6 Posts
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Re: Gaining Levels
I don't think anything improves stealth over time -- I've actually wondered why there are no items that give or improve stealth...
I'm pretty sure that experience inproves research skill, too.
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July 2nd, 2007, 08:19 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Gaining Levels
There's an item that gives stealth. It's like black heart or something. A blood item.
Jazzepi
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July 2nd, 2007, 08:20 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Gaining Levels
I know why no item gives it. Because in combination with the Black Heart to give assassin abilities you could create something very scary.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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July 2nd, 2007, 08:29 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Gaining Levels
The Black Heart gives the "Assassinate" command to Stealth units. If your unit is not already Stealthy, it does nothing (except give you a nice gaping chest wound, ouch!). It does not increase Stealth.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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July 2nd, 2007, 08:32 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Gaining Levels
Doh, I thought it gave stealth and assassinate ;P
Jazzepi
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July 2nd, 2007, 08:43 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Gaining Levels
That would be nice! Maybe a unique cursed artifact could be added that gave Stealth. Just give it some nasty side effects for balance. Turns you into a Gollum or something  .
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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July 3rd, 2007, 12:46 AM
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Sergeant
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Join Date: Dec 2003
Location: New York City
Posts: 340
Thanks: 0
Thanked 3 Times in 3 Posts
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Re: Gaining Levels
You want 'the one ring' to be on the artifacts list?! 
Isn't that a bit much?
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July 3rd, 2007, 12:53 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Gaining Levels
Yeah, let's forget I mentioned it! Otherwise someone will end up creating a Middle Earth mod, and any hopes of me overcoming my Dom3 addiction will be permanently doomed.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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July 4th, 2007, 01:09 AM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
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Re: Gaining Levels
Quote:
Saulot said:
You want 'the one ring' to be on the artifacts list?! 
Isn't that a bit much?
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Come to think of it, what is Sauron if not a Pretender? The One Ring should fit right in with the other artifacts. Say, +4 Defense and automatic Mistform (to represent the "shift" into the spirit world), +1 to all sorcery paths, +4 to MR.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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