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July 1st, 2007, 11:27 AM
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Second Lieutenant
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Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
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Re: Chinchilla - Game for new/newish players (open
Heh. Must...resist...temptation...to send...multiple messages...to Pythium...: )
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July 3rd, 2007, 05:38 PM
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Corporal
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Join Date: Jun 2007
Posts: 179
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Re: Chinchilla - Game for new/newish players (open
I sent in my turn 3, but wanted to let you guys know that I wont be able to get any new turns done until thursday morning, because of the 4th of july. apologize for any delays.
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July 3rd, 2007, 05:44 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Chinchilla - Game for new/newish players (open
I'll postpone the timer for you parcelt, if you're in any danger of staling.
Which reminds me of something I meant to ask before - I'd really like it if someone could volunteer to 'admin' this game. What that means is just that you'd handle situations like this - when someone posted to ask for a delay on the forum, you'd postpone the turn (a 10 second job). And later on in the game if the consensus is to extend to 48 hour turns, you'd do that. It's a really tiny job, but because there's 8 games running on the server now and more soon to be on the way, if I keep trying to run all of them I will quickly go mad.
The admin can all be done by the 'admin options' link on the game page on the website - I'd give whoever volunteers the password. It would be very much appreciated.
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July 3rd, 2007, 06:16 PM
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Sergeant
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Join Date: Aug 2006
Location: Near Allentown, PA
Posts: 371
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Re: Chinchilla - Game for new/newish players (open
I'd be happy to take a crack at Adminning the game for you. I certainly check the forum enough that I'm not likely to miss anything.
If it frees you up to start more games then I'd be doubly happy to try!
Ever consider a middle era game on the big "glory of the gods" map with all 22 factions? THAT would be a long term game! (with plenty of room for growth) A good victory condition might be to take 1/3 of the provinces.
-Ubercat
__________________
"You're never more vulnerable than when you have both hands wrapped around your opponents throat." -Ubercat
"I'm not convinced that faith can move mountains, but I've seen what it can do to skyscrapers." -William H. Gascoyne
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July 3rd, 2007, 06:23 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Chinchilla - Game for new/newish players (open
Brilliant, thanks Ubercat! I'll PM you the password. Take a look at the admin options - I think they're pretty self-explanatory really. As your first mission - could you make sure parcelt doesn't stale the next turn by postponing the hosting a bit (I haven't thought through how much'll be necessary).
Actually the "Armadillo" game is pretty much like what you suggest, except that it was only the smaller Glory of the Gods. I may try hosting a huge game some time, although I fear it might just be too big to finish! (even one third of the provinces is 140 or something, which is a lot)
I think I will be starting a new EA "newish" game in the not-too-distant future, and maybe another everyone-can-play game as well.
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July 3rd, 2007, 10:50 PM
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Sergeant
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Join Date: Sep 2006
Location: Memphis, TN
Posts: 332
Thanks: 4
Thanked 3 Times in 3 Posts
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Re: Chinchilla - Game for new/newish players (open
Uh, speaking of victory conditions, what do we need to do to win this game?
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July 7th, 2007, 05:30 AM
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Private
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Join Date: Jun 2007
Posts: 21
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Re: Chinchilla - Game for new/newish players (open
what were random events set to for this game? I think I've only seen one so far which seems unusually low to me...
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July 7th, 2007, 05:32 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Chinchilla - Game for new/newish players (open
Warhammer - we didn't set any specific victory conditions, so you win when everyone else surrenders to you. It generally suddenly becomes fairly clear at the end of the game in my experience, that one player is unstoppable.
Chicanist - they're set to standard. Maybe you've just been unlucky/lucky.
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July 7th, 2007, 01:10 PM
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First Lieutenant
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Join Date: May 2007
Posts: 674
Thanks: 7
Thanked 15 Times in 10 Posts
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Re: Chinchilla - Game for new/newish players (open
Anyone encountered any nations? Right now, I have a vague idea of where one person might be, because my dominion isn't expanding in that direction as rapidly as it is in others, but I haven't actually seen anyone.
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July 7th, 2007, 01:56 PM
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Corporal
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Join Date: Oct 2001
Posts: 78
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Chinchilla - Game for new/newish players (open
A few neighbors... 
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