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July 4th, 2007, 07:27 PM
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Sergeant
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Join Date: Oct 2006
Location: Bay Area, CA. USA
Posts: 220
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Re: Idea thread: special provinces, unique defende
Yup, random was not the intention. Thanks for the help.
Sorry, I thought this was the thread to compile special areas. All future items will be posted in the other thread. I didn't mean to hijack.
It's funny...coming up with ideas for "simple" provinces is harder than coming up with bi elaborate ones.
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July 5th, 2007, 02:32 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
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Re: Idea thread: special provinces, unique defende
I didn't mind this thread being "caught" for the use of discussing other people's provinces.
I'm home for few days again, but don't have time for any extensive Dom-related stuff. I'm going to try out D&D with a friend's family. I've never gotten a chance to really try roleplaying, so this should be fun.
My next holiday won't be before July 21st or so. I have more freedom in asking for free days now, but I'm going to save up to get longer holidays.
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July 5th, 2007, 10:17 PM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
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Re: Idea thread: special provinces, unique defende
Quote:
I didn't mind this province being "caught". I didn't even realize it was caught!
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You lost me Endoperez. I missed something...
Sometimes I really miss my D&D days... Have a good time Endo!
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July 6th, 2007, 03:32 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
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Re: Idea thread: special provinces, unique defende
Quote:
Ballbarian said:
Quote:
I didn't mind this province being "caught". I didn't even realize it was caught!
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You lost me Endoperez. I missed something... 
Sometimes I really miss my D&D days... Have a good time Endo!
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'I didn't mind this thread being "caught" for the use of discussing other people's provinces.'
Is that better?
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July 6th, 2007, 10:57 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Idea thread: special provinces, unique defende
caught, snagged, stolen, hijacked, etc.
I cant seem to do Gandalf's Grove. The party province would have been good. Maybe I can do something later but everything I do now seems either to be bragging, or too blah.
__________________
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July 8th, 2007, 03:26 AM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
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Re: Idea thread: special provinces, unique defende
Endoperez,
I spent some time tonight cleaning up the few errors that I found in your Gans and tweaked the file names slightly. (Mostly to make use of the _OR_ tag on provinces that I suspected that you wanted to appear across a wider variety of terrains.)
The following provinces are now added to the next release:
ENDO2 - Xavier's School for Gifted Youngsters, in Domverse
ENDO3 - Queen of Clouds / Doom Cloud
ENDO4 - Visitor and Things of Many Eyes / Endless Field of Cubes
ENDO5 - Horse Brothers / their vale and Totem Collection
ENDO6 - Sunken city - mechanical men, golems and other inanimates
ENDO7 - Innsmouth with cultists and fishmen
ENDO8 - Robin Hood & his merry men, from the first post
ENDO9 - Camelot, with common knights outside and King Arthur inside
ENDO10 - Druids and pigs / Forest of Truffles
ENDO11 - Pan and maenads / Forest of Delights
ENDO12 - Mammoths / Mammoth Forest
ENDO13 - Krakens / Kraken Pit
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July 8th, 2007, 05:22 AM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
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Re: Idea thread: special provinces, unique defende
Toad tribe gathering:
Poptype 83
Commanders: King of the Deep with blue dragon mail, boots of quickness, sea king's goblet, ice pebble staff; two toad tribe shamen each with a water braclet and bottle of living water.
Troops: 50 Toad Tribe Warriors, 15 Shamblers
Sites: Wormwood Marsh, The Water Sphere
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Lost colony of the pale ones:
Poptype 81
Commanders: Oracle of the Dead with staff of elemental mastery, earth boots, blood stone, stone idol; pale one commander with halberd of might, marble armor, boots of gaint strength, champion's skull, bracers of protection.
Troops: 50 pale ones, 15 ancient (no armor) stone hurlers.
Sites: Cave of the Pale Ones, Endless Caverns, Great Gold Mine.
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Revenge of the Asmegs:
Poptype 69
Commanders: Five Asmeg jarls; one with staff of storms and robe of the magi; one with bag of winds and spirit helm; one with winged helmet and wall shaker; one with staff of storms , chain mail of displacement and winged helmet; and one with lightning spear, scutata volturnus, boots of flying, spirit helm, stone bird, and dancing trident.
Troops: 100 Asmegs.
Sites: Tempest Hall, Cracked Tower
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City of Guilds:
Commanders: One assassin with two serpent kryss, robe of the shadows, cat charm, pendant of luck; two sages with spell foci, starshine skullcaps; one navigator with bottle of living water; one alchemist with elixir of life, stone sphere, earth boots.
Troops: 50 Light Infantry (nbr 29), 25 archers (nbr 33), 25 heavy infantry (nbr 40).
Sites: Sages Guild, Assassins Guild, Alchemist's Guild, Navigator's Guild.
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July 15th, 2007, 04:24 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Idea thread: special provinces, unique defende
Quote:
Ballbarian said:
Endoperez,
I spent some time tonight cleaning up the few errors that I found in your Gans and tweaked the file names slightly. (Mostly to make use of the _OR_ tag on provinces that I suspected that you wanted to appear across a wider variety of terrains.)
The following provinces are now added to the next release:
ENDO2 - Xavier's School for Gifted Youngsters, in Domverse
ENDO3 - Queen of Clouds / Doom Cloud
ENDO4 - Visitor and Things of Many Eyes / Endless Field of Cubes
ENDO5 - Horse Brothers / their vale and Totem Collection
ENDO6 - Sunken city - mechanical men, golems and other inanimates
ENDO7 - Innsmouth with cultists and fishmen
ENDO8 - Robin Hood & his merry men, from the first post
ENDO9 - Camelot, with common knights outside and King Arthur inside
ENDO10 - Druids and pigs / Forest of Truffles
ENDO11 - Pan and maenads / Forest of Delights
ENDO12 - Mammoths / Mammoth Forest
ENDO13 - Krakens / Kraken Pit
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Thanks.
Quantum - nice work there.
Gandalf - didn't read through all of it, but a Lake province named 'Lake of the Lady', with a sorceress named 'Lady of the Lake', and the water site 'Forest of the Lake' would do a pretty nice themed province. Perhaps she should be wielding a random sword from Constr. 6.
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