.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old July 5th, 2007, 12:08 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Skaven Nation. Warhammer based.

Problems with morale can be offset a great deal by using Plague Priests to spam sermons along with their summoning of undead. I've also found mixing spawn created with the Pitbreeding spell into units does wonders to bring up their average morale (many spawn have mor 16) and of course if you can get plague monks to berserk they do very nicely as well.

In a recent test game I tried going for a Skryre heavy army (I had gone pestilens/moulder in the previous one) and it was very fun mangling stuff up using great hordes of slaves and brown clanrats backed up by warpfire throwers and spells.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:26 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.