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  #1  
Old February 2nd, 2002, 12:05 AM
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Default Re: "Unit construction only" Space Yards

What I am suggesting would require some changes to the unit components. If you had mineral/organic unit constructors for the organic races, you would have to tweak the unit components (engine/weapons) for those races so that they did not require rads. This could require in some cases a whole set of organic race equivalent components that have the same capabilities. Eg, Organic fighter engines, instead of standard fighter engines.

The non-organic races would be simpler. Simply remove the organic resource from those standard components and give them a mineral/rad unit constructor.

Geo

[ 01 February 2002: Message edited by: geoschmo ]

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Old February 2nd, 2002, 04:25 AM

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Default Re: "Unit construction only" Space Yards

You don't have to change all resources usage. Only the ones used by the unit you want to build. An only organic or only radiactive figter sounds strange but may work.
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Old February 2nd, 2002, 05:03 AM
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Default Re: "Unit construction only" Space Yards

quote:
Originally posted by geoschmo:
...
You can also make these specialized yards ship only, or conversly make the standard space yards base only. This would require a base to build a ship, but a ship could be used to build a unit. A logical progresion I think.



Yes, although this would also prevent building bases in deep space, unless bases were able to move, or a different base-constructing shipyard component were added.

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Old February 2nd, 2002, 06:15 AM
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Default Re: "Unit construction only" Space Yards

quote:
Originally posted by PvK:


Yes, although this would also prevent building bases in deep space, unless bases were able to move, or a different base-constructing shipyard component were added.

PvK

True. I think the original idea that I was basing this on was not to change the exsisting space yard component, but to be able to add construction ability to specialized "unit only" components, without allowing the construction of ships. So this would still allow you to get your deep space bases.
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Old February 5th, 2002, 07:00 PM
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Default Re: "Unit construction only" Space Yards

There is already a "unit construction only" facility. It is called a planet.

Sarcasm aside, though, this means that there is a flag somewhere in the code for "unit construction only." MM just needs to make it available to modders. But as you point out, the AI would need serious reworking to make proper use of this, which is probably why it has not been made available.
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Old February 5th, 2002, 07:13 PM
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Default Re: "Unit construction only" Space Yards

That thought did occur to me as well. As alwyas though I am simply trying to find ways of doing things without having to wait for/hope for a code change.
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Old February 5th, 2002, 08:09 PM
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Default Re: "Unit construction only" Space Yards

quote:
There is already a "unit construction only" facility. It is called a planet.
Sarcasm aside, though, this means that there is a flag somewhere in the code for "unit construction only."

No, it doesn't. It means there's a "can build ships" flag associated with the shipyard facilities and components. Planets can build facilities as well as units.
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