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  #1  
Old July 5th, 2007, 10:37 PM

Ironhawk Ironhawk is offline
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Default Re: Frighten and Terror confuse instead of scaring

Are you sure about that llamabeast? I thought I recalled KO saying that Frighten lowered morale but didnt cause a morale check. But that Terror did.
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Old July 6th, 2007, 05:40 AM

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Default Re: Frighten and Terror confuse instead of scaring

Later on in the thread he said it did cause a morale check after all I think.

I'm pretty sure because in one MP game my expansion just consisted of about 6 mages casting frighten and a meatshield. Several times the enemy ran away without ever reaching my troops (and I had no archers). Of course I could be misremembering.
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Old July 6th, 2007, 06:54 AM
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Kristoffer O Kristoffer O is offline
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Default Re: Frighten and Terror confuse instead of scaring

> Later on in the thread he said it did cause a morale check after all I think.

Yep. I think I did, but I always forgets this stuff, since it was otherwise in earlier versions of dominions. When inspecting frighten it apears to work as terror but with smaller area. Thus forcing a check as well as lowering morale. Making it quite nice.
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Old July 6th, 2007, 06:58 AM
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Default Re: Frighten and Terror confuse instead of scaring

Frighten AoE 1, eff +6
Panic AoE 1+lvl*2 (affects only enemies), eff +3
Terror AoE 2+lvl, eff +5

Making terror and frighten better vs high morale units and panic better vs chaff and close combat, where you can hit your own low morale troops without negative effects.

Edit: the eff is not applied to the rout check, only to the individual mrl checks to see if mrl is lowered for a particular unit. Rout check is based on total mrl of squad.
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