Re: SE4 Advanced brainstorming
Probably not totally Junkyard style. I guess ruins on every planet is a little overkill. Maybe a more common form of ruin that gives a small boost to the general techs (but not specific ones). Hmm. I think I might be able to do that, but I'm not sure.
I'm just trying to think of ways to make research a little less predictable. Any other suggestions?
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