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Old July 9th, 2007, 12:35 PM

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Default Re: Qm said

1. This would make a good house rule. I think it's one I'll consider using in future.

2. I agree, actually this is a really good idea I think. This isn't something we can do ourselves, unfortunately. It would be great if the devs could add a unit property that means they can't be mixed with other types of unit in a single group (or the game always considers them to be in a separate group to any other unit types the player may have placed in the same group). This property could then be added to elephants to prevent boosting their morale. It would also be easy to put in their flavour text. "Once panicked, elephants become hard to control and cannot be steadied even if their riders remain confident of victory", or some such.

I like this idea because it leaves the elephants being powerful, but gives them some weakness that can be targetted. Spells such as Panic and Frighten could then easily drive them off (which seems reasonable).

Of course in the meantime we could have a house rule that elephants can't be mixed in with other units, but it would be a bit hard to enforce.
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