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Old July 9th, 2007, 02:46 PM

MaxWilson MaxWilson is offline
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Default Re: Best Unit in the Game... Any thoughts?

Resources doesn't *just* mean blacksmiths. It can also mean things like the time it takes a Basalt King to enchant a glaive; anything which takes a certain amount of time. If you wanted to prevent elephants from being easily massed, it would certainly be justifiable to raise the resource cost on elephants to represent the time it takes to train one, the limited number such trainers available, etc. On the other hand, if you're thinking more about the breeding rates of elephants and how unlikely it is that a single province could produce 300 of them over the course of three years, well, population is already decoupled from army recruitment in Dominions 3.

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Old July 9th, 2007, 03:42 PM

llamabeast llamabeast is offline
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Default Re: Best Unit in the Game... Any thoughts?

I think I sort of agree Max - and it would be much more convenient if resources represented time as well as metals. But in fact all the resource costs in the game are pretty much based only on equipment, and resources come from things like iron mines.

Still, I don't think anyone would object if the general rules were bent a bit in certain cases - for instance elephants.
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