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July 13th, 2007, 04:28 PM
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Corporal
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Join Date: Jun 2006
Posts: 199
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Wish-List for Dominions 4
A counter that tracks the number and kind of troops lost and then of course the number and kind of troops killed.
Just how many undead do i send back to the grave as a game of Ermor would be interesting to know 
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July 13th, 2007, 05:50 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
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Re: Wish-List for Dominions 4
BigDIsAwesome,
One thing that helps is to give your troops their move/attack/whatever orders first. Then when you got to script them, either hit Tab to hide all the researchers, or select the destination province and hit 'y'. I admit this doesn't help much when the army you're moving has 20 mages with it, but if you're just trying to find the right single mage out of a bunch of researchers it can help.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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July 14th, 2007, 01:19 PM
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Second Lieutenant
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Join Date: Jan 2007
Location: Ohio
Posts: 527
Thanks: 1
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Re: Wish-List for Dominions 4
Yeah I knew that trick, but like you said it still doesn't help if your army has a bunch of mages.
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July 16th, 2007, 03:23 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Wish-List for Dominions 4
add "enter site to get" units to the recruit screen greyed-out
I might be missing another obvious helpful button or something but here is my problem. It involves abit of micro-management.
When I have a large map and I have mages doing auto-searches then I occasionally have to use F1 and scroll thru all of the finds to see if there are sites which allow recruiting something new or where a mage can enter to get a unit. Some of the sites are not helpful in their naming. The ones that sound like they might give me a unit, dont. And the ones that do, arent always named in a way to make that obvious. So all in all its pretty time consuming. Kristoffer and Johan might not notice since they create the sites and probably knows them all by name.
Now the ones that allow recruiting a new unit I will often stumble across as Im revisiting the province. Just moving armies thru them will usually have me reminding myself of what I can make there and I will notice something new that I got from a found site that I hadnt noticed before. Can we get a unit showing there for sites that a mage enters? Maybe showing it greyed out as if it needed a structure but the help text would instead say something like "requires a death mage".
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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July 16th, 2007, 03:25 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Wish-List for Dominions 4
Or... alternatively...
a message whenever a mage finds a special site (anything not involving gold or gems).
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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July 17th, 2007, 08:26 AM
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First Lieutenant
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Join Date: May 2007
Location: Reading, PA
Posts: 724
Thanks: 93
Thanked 37 Times in 27 Posts
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Re: Wish-List for Dominions 4
I would like to get a more permant way of grouping units together.
To explain, I often group three mages together for manual site searching. However, when the results are announced on the message screen, the mages are listed (I am guessing here) by their unit ID number, which means they are scattered about the message screen, which may be two pages, most probable if I'm playing a 250+ province map and have 10 to 30 units searching on any given turn. So when I go to the first unit listed, it is the only unit highlighted and my group is broken unless I am smart and clever (small enough chance, not even worthy of consideration) and remember that this particular independent mage is part of a group.
Alternatively, if site searching results were listed by province instead of unit number, I would have a better chance of maintaining the groups integrity.
I also have the same problem with armies when I pause in a province and do. some construction, patrolling and site searching
__________________
Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
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July 17th, 2007, 10:43 AM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
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Re: Wish-List for Dominions 4
I agree that would be a nice feature. I the interim I sometimes rename the mages for the same effect, e.g. Bless-E, Arty-E, and Buff-E compose task group E (for "East army").
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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