.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old July 14th, 2007, 05:33 PM
Jazzepi's Avatar

Jazzepi Jazzepi is offline
Major General
 
Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
Jazzepi is on a distinguished road
Default Re: About Champion Skull

Actually, since you can pass it around your researchers it's not that bad. Think of it this way. You build one skull, give it to one researcher. 4 turns later, he has +1 research permanently.

Actually, this is pretty useless =\ For 10 death gems you can build a skull researcher which gives +9 research. See the below comparison between the XP skull and the research skull. The totals are the total amount of extra research attained by spending the gems.

I think if you raised the amount of XP the skull gave to +5 instead of +3, it'd be much more useful.

Turn / Skull Researcher / XP skull
1/9/0
2/18/0
3/27/0
4/36/0
5/45/1
6/54/2
7/63/3
8/72/4
9/81/8
10/90/10
11/99/12

Fixed my math. I'm taking Calculus you know, multiplication is below me XD

Jazzepi
Reply With Quote
  #2  
Old July 14th, 2007, 06:23 PM
lch's Avatar

lch lch is offline
General
 
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
lch is on a distinguished road
Default Re: About Champion Skull

so, what's ten times nine??
__________________
Come to the Dom3 Wiki and help us to build the biggest Dominions-centered knowledge base on the net.
Visit my personal user page there, too!
Pretender file password recovery
Emergency comic relief
Reply With Quote
  #3  
Old July 14th, 2007, 06:48 PM

jutetrea jutetrea is offline
First Lieutenant
 
Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
Thanks: 0
Thanked 1 Time in 1 Post
jutetrea is on a distinguished road
Default Re: About Champion Skull

no no, 6x9
Reply With Quote
  #4  
Old July 14th, 2007, 07:27 PM
Wahnsinniger's Avatar

Wahnsinniger Wahnsinniger is offline
Private
 
Join Date: Jul 2007
Posts: 47
Thanks: 0
Thanked 0 Times in 0 Posts
Wahnsinniger is on a distinguished road
Default Re: About Champion Skull

Elementary School Math errors aside...

It really doesn't seem worth it. How about instead the Champion Skull gives +1 Star while equipped. (i.e. When removed you lose the star)
__________________
Given infinite time, a thousand monkeys with a thousand keyboards would eventually write the entire workings of Windows Vista.
Dwarf Fortress: The Grand Sixth Hall
Reply With Quote
  #5  
Old July 14th, 2007, 07:33 PM
Meglobob's Avatar

Meglobob Meglobob is offline
Major General
 
Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
Meglobob is on a distinguished road
Default Re: About Champion Skull

The only time I have used champion skull is when I have got one as a random event. I give it someone until they get 1* then pass it on. Had 2 in a 109 turn game recently.

All in all I would describe the effect of the 2 skulls as microscopic over the course of that long game.

I'd never forge one, spend your 10D gems on something far more useful like a skull mentor or 2xBane Blades or Horror Helmet or a Bane.

If you want your units to get stars, have them accompany a army on a few successful and easy battles. Like say the barbarian invasion random events you get with misfortune 3 etc...
Reply With Quote
  #6  
Old July 14th, 2007, 09:23 PM

Lazy_Perfectionist Lazy_Perfectionist is offline
Lieutenant Colonel
 
Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
Lazy_Perfectionist is on a distinguished road
Default Re: About Champion Skull

I often use it to season my assassins.

On a related note, experience can bring precision and morale boosts. Precision is twice as effective over 10, and not all nations have any access to eyes of aiming.

On indie priests, to, it can result in 50% more leadership, if you've got nothing better to hand it off to. I haven't seen it affect magic or undead leadership, though. Though it migth on inborn (not path dependent, say Mound King), undead leaders. On my Angakok, experience takes me from 80->100 leadership. I'm not really sure how it functions.

Exp 1 star...
+1 Attack, +1 Defense, +1 Precision, +leadership (mundane), +1 morale,
no affect on hitpoints, strength, protection, magic resistance, encumberance.

There are probably other effects of experience (including research) but that's all I see off the top of my head.

Nothing spectacular, but not bad for an item whose effects last even after you've taken it away from your high risk unit.
Reply With Quote
  #7  
Old July 15th, 2007, 02:05 AM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: About Champion Skull

I wouldn't use the skull on researchers, since they gain experience from researching anyway. They usually all end up with one star quite quickly, and two stars (50 xp) will take forever even with the skull.

I've been meaning to check and see whether the skull gives experience to your troops too, like that one site, Academy of War. And... unfortunately it doesn't. I might use the skull for precision boosts to mages, but nothing else and probably not even that.

-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote
  #8  
Old July 15th, 2007, 02:15 AM
Saulot's Avatar

Saulot Saulot is offline
Sergeant
 
Join Date: Dec 2003
Location: New York City
Posts: 340
Thanks: 0
Thanked 3 Times in 3 Posts
Saulot is on a distinguished road
Default Re: About Champion Skull

Perhaps it would be a good idea as Jazzepi suggests to give it a nice boost to +5 exp? I certainly like the concept of the skull, and would like it to be moved away from the 'usually not used' category of items.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:55 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.