Re: Qm said
Sorry for jumping in so late. I've been busy all week, but thankfully I have free time every now and then, and can follow these discussions.
I'd rather have "hard to lead" unit ability that makes a unit take more than 1 leadership slot. E.g. leading 1 elephant is like leading 3 men, so a 60 ldr commander can only lead 20 elephants, so the squad sizes are smaller except if you use high-ldr commanders, which are national and leave you with one less mage and have to be protected.
Taskmasters etc would be able to ignore this command.
Of course, this is also complicated in the programming department. It's just a suggestion, I don't expect it to get implemented.
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