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  #1  
Old July 17th, 2007, 01:32 PM
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Default Re: SEV Junk Yard Wars.

http://home.spaceempires.net/downloads-file-639.html
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  #2  
Old July 17th, 2007, 10:58 PM
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Default Re: SEV Junk Yard Wars.

I've added support to PBW for 1.44 + JunkYardMod v0.1
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  #3  
Old July 18th, 2007, 03:48 AM

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Default Re: SEV Junk Yard Wars.

Awesome!

Game is up, name is:
seV JunkYardWars

Get the mod here:
http://seiv.pbw.cc/Download/filelib/...nkYardWars.zip
or here:
http://home.spaceempires.net/downloads-file-639.html
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Old July 18th, 2007, 07:37 PM
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Default Re: SEV Junk Yard Wars.

Thanks for the info. I'll check it out.
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Old July 19th, 2007, 04:02 PM

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Default Re: SEV Junk Yard Wars.

I've uploaded a new version to PBW which fixes the militia amounts.
I'm away for the weekend, hopefully we have a few more players when I get back and we can get started.
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Old July 23rd, 2007, 08:08 AM

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Default Re: SEV Junk Yard Wars.

Last chance to sign up! spots are filling up fast!

and geo, can you edit the game options to be a bit more suited to SEV?
for example, starting tech level in seV has FIVE options,
None
low
med
high
all

Something I missed when I was going through the game description, and I selected "Low" when I should have rewritten it to "None"
(maybe we need a whole different set of description settings if seV is selected? could start getting a pain though...)
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Old July 23rd, 2007, 07:06 PM
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Default Re: SEV Junk Yard Wars.

Quote:
se5a said:
and geo, can you edit the game options to be a bit more suited to SEV?
The settings that appear by default when you create a game show up before you select the version you are using, so it would take a pretty extensive rework of the page to make it version specific.

It's really just a text are control with suggested text already filled in as a template. I guess I could add the SEV evivalent to the pre-filled text and the game owner could delete the half that's not appropriate.

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