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July 18th, 2007, 06:10 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: New patch??
Quote:
Edi said:
I cannot give you the source files, but I can give you the strings extracted from the dump and accompanied by the fixed versions so you can look them over yourself.
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That's exactly what I wanted. Having the original *.txt file and a patch (you know the *nix command "patch"?) would have been better maybe, but this is still very good. Please commit your final version when you have compiled it again.
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July 18th, 2007, 06:27 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: New patch??
Edi, after a quick look it seems you really did extensive fixing. A few things that caught my eye:
- You sometimes use lower case for units, like "The asp turtle" at the very beginning, or "iron ancestor" for "Iron Ancestor" while at the same time you use "Tomb Oracles" and "Seal Guards" at the next occasion. How come?
- I think that it should be "appetite" instead of "appetites" in most cases, but then again I'm not a native English speaker. (see, I even have to capitalize that word...  )
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July 18th, 2007, 06:44 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: New patch??
Normal English capitalization rules. Everything is lower case unless the monster name is - Rank (e.g. Centurion, Legatus Legionis, Lord Guardian)
- member of a military or other order (e.g. Wind Rider, Seal Guard, Guardian (of Ulm) as opposed to e.g. heavy infantry or infantry of Ulm)
- unique monster (e.g. Eater of Gods, King of Banefires)
- commander is not capitalized because that is too much of a generic descriptive rather than rank
As I said, everything will get reviewed when I work with the description files, but I did pay a lot of attention to this issue.
Spell descriptions (not in that text file) will have the names of all monsters they summon capitalized for clarity.
The selection of appetite/appetites depends on the context, but both of those are normal English. I'd elaborate, but I have early morning shift tomorrow and I need to hit the sack.
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July 18th, 2007, 06:47 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
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Re: New patch??
Wow, I'm impressed. My eyes are bleeding from all that text. I didn't spot any issues with the corrected text, though. Nice work!
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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July 19th, 2007, 04:04 AM
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Sergeant
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Join Date: Apr 2004
Location: Forlì, Italy
Posts: 322
Thanks: 15
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Re: New patch??
Among all the bug everyone tries to push on the face of KO I'd like to highlight the (already highlighted) red bugs, in particular the fort issues (that should be very easy to correct) and the Dominion (spread, scales) issues, that can ruin a game. I kno these are JK things.
It's not fair that a game named Dominion has some big Dominion bugs.
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