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July 21st, 2007, 05:45 PM
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Second Lieutenant
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Join Date: Jan 2007
Location: Ohio
Posts: 527
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Game: Shadow People (open)
What? Unless I'm missing something, the game isn't over yet.
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July 21st, 2007, 06:46 PM
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Corporal
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Join Date: Apr 2004
Posts: 175
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Game: Shadow People (open)
I think I am doing well, not sure if the game should be called on the strength of my position. Unless all the other players agree. There are no victory conditions I have fulfilled or anything are there?
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July 22nd, 2007, 01:35 PM
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Sergeant
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Join Date: Dec 2003
Posts: 214
Thanks: 2
Thanked 0 Times in 0 Posts
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Re: Game: Shadow People (open)
the original post was for a 60-80 turn game, and R'lyeh is clearly way in the lead, so I'm ending the game. I'd like to let the game run its course, but my server can only run so many games, so I think its time to put this one to the rest and start a new one.
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July 22nd, 2007, 01:36 PM
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Sergeant
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Join Date: Dec 2003
Posts: 214
Thanks: 2
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Re: Game: Shadow People (open)
oops my bad: i didn't state this limit in my original post, altho i did in my other game posts.
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July 22nd, 2007, 01:57 PM
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Corporal
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Join Date: Apr 2004
Posts: 175
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Game: Shadow People (open)
Although I have been declared winner, this game has a ways to go. Is there another host capable of taking on host duties?
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July 22nd, 2007, 02:07 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Game: Shadow People (open)
I can (if you can deal with the PBEM aspect of my server). I'll just need the ftherlnd file from the host, and e-mail addresses for each player.
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July 22nd, 2007, 04:03 PM
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Corporal
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Join Date: Apr 2004
Posts: 175
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Game: Shadow People (open)
I really really try to stay away from the pbem games,
But that is very generous of you LLamabeast.
1. if there is no network hoster available
2. If the rest of you want to continue this game which obviously has more life to it.
If both of the above are true we should accept Llamabeast's very helpful offer.
P. S. If anyone else hosting has a drop dead turn limit to there games let us know. I would not have entered. I do not like being declared winner (or loser) by arbitrary ruling.
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July 22nd, 2007, 04:22 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Game: Shadow People (open)
It doesn't bother me at all, but I'm intrigued - what is it about PBEM games you don't like?
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July 22nd, 2007, 05:00 PM
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Corporal
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Join Date: Apr 2004
Posts: 175
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Game: Shadow People (open)
Its just so much easier to jsut upload your turn in game rather than vai email. Nothing other than that, saves a step or two. Also less to go wrong,
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July 22nd, 2007, 06:08 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: Game: Shadow People (open)
While R'lyeh was in the lead in several respects, he had yet to actually win any battles against me, and I was rather looking forward to a brutal final war  .
All the astral pearls in the world will not save him! (Which is good, because that's how many he has.)
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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