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				July 22nd, 2007, 04:32 PM
			
			
			
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 Corporal |  | 
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				 Re: fear question 
 As far as I know Fear +0 is six squares around unit. Fear +1 is seven squares, etc.
 Every 5 fear levels makes the fear harder to resist.
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				July 22nd, 2007, 08:06 PM
			
			
			
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 Major General |  | 
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				 Re: fear question 
 Clarification for readers' sake: Fear +0 is not a six-square RADIUS, it is merely six distinct squares close to the unit. Judging from other spells like Soul Vortex, I doubt the squares are required to be contiguous, but they usually are. Every +1 to fear increases your area of effect by 1 square, and as ologm said every +5 makes the fear 1 harder to resist. (I think you normally check morale + DRN vs. 13 + DRN, so Fear +17 would then make you check vs. 16 + DRN in a 23-square area.)
 -Max
 
				__________________Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
 Quick Ben - "lol pwned"
 
 ["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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				July 22nd, 2007, 11:11 PM
			
			
			
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 Lieutenant Colonel |  | 
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				 Re: fear question 
 Llamabeast, are you sure that unit isn't a pretender with death magic?
 Death magic adds plus one to fear for each level of death magic. If a unit doesn't have any fear, it kicks in at 5 points of death. I presume that with the horror helmet, it counts the full worth of the death magic.
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				July 23rd, 2007, 05:57 AM
			
			
			
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 National Security Advisor |  | 
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				 Re: fear question 
 I think having a horror helm is like having 5 more levels of death magic, if you like. I think a D1 mage with with a horror helm will end up with fear+1. Haven't checked that recently though, so I may have got confused. |  
	
		
	
	
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				July 23rd, 2007, 08:39 AM
			
			
			
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 General |  | 
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				 Re: fear question 
 Correct! |  
	
		
	
	
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				July 23rd, 2007, 08:42 AM
			
			
			
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 Major General |  | 
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				 Re: fear question 
 Just so you know, two horror helms don't stack    I was trying to give my wurm +10 fear    
Jazzepi |  
	
		
	
	
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				July 23rd, 2007, 08:50 AM
			
			
			
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				 Re: fear question 
 All of the fear items give +5 fear, so that equipping any one of them on a non-mage commander will get Fear(0). For a true Fear-monster, think D10 Prince of Death with Horror Helmet, Lantern Shield and the armor that gives fear (don't remember which one that was. Fear(+35) for the win! If you had a non-pretender one like that and got him Legendary Cruelty or Battle Bellow, that would be something... |  
	
		
	
	
	
	
	
	
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