|
|
|
|
July 24th, 2007, 01:03 PM
|
Corporal
|
|
Join Date: Apr 2007
Posts: 87
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
2 Water provinces related questions
I've started looking into the water nations and this questions came to my mind:
1) Suppose i'm playing an earth only nation (with no recruitable acuatic, anph nor poor anph units) and i capture a water province (with summons or water breathing items, etc). I then want to set some PD in that province...¿what PD units do I get? ¿Do i get my nation units and they drown? ¿do i get units native to that province? ¿can i set a PD at all?
2) Suppose i'm in a water province and i cast Wind Ride bringing a not water breathing commander to my province. ¿Does he drown before he has the chance of a fight?
Thanks!
|
July 24th, 2007, 01:16 PM
|
|
General
|
|
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
|
|
Re: 2 Water provinces related questions
Quote:
1) Suppose i'm playing an earth only nation (with no recruitable acuatic, anph nor poor anph units) and i capture a water province (with summons or water breathing items, etc). I then want to set some PD in that province...¿what PD units do I get? ¿Do i get my nation units and they drown? ¿do i get units native to that province? ¿can i set a PD at all?
|
none, no, yes, no
Quote:
2) Suppose i'm in a water province and i cast Wind Ride bringing a not water breathing commander to my province. ¿Does he drown before he has the chance of a fight?
|
Wind ride is bugged, anyway.
|
July 24th, 2007, 04:45 PM
|
|
Major General
|
|
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
|
|
Re: 2 Water provinces related questions
Quote:
lch said:
Quote:
2) Suppose i'm in a water province and i cast Wind Ride bringing a not water breathing commander to my province. ¿Does he drown before he has the chance of a fight?
|
Wind ride is bugged, anyway.
|
But in a more general sense, yes if by any means someone who can not breath water is brought to a underwater province they immediately die. Well, er, immediate being sometime between the magic phase and the movement phase of turn processing. (they don't get to fight)
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
|
July 24th, 2007, 05:25 PM
|
Corporal
|
|
Join Date: Dec 2004
Posts: 138
Thanks: 1
Thanked 1 Time in 1 Post
|
|
Re: 2 Water provinces related questions
Quote:
lch said:
Wind ride is bugged, anyway.
|
How exactly is Wind Ride bugged? It's not in the shortlist.
I know it "will fail for commanders size 5+ or earth magic >= 3 or if ethereal or glamour or on pretenders." But I recently tried to Wind Ride a basic Ivy King (3Nature, Size3), which failed.
|
July 24th, 2007, 07:16 PM
|
|
General
|
|
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
|
|
Re: 2 Water provinces related questions
Quote:
PyroStock said:
Quote:
lch said:
Wind ride is bugged, anyway.
|
How exactly is Wind Ride bugged? It's not in the shortlist.
|
It only works at adjacent provinces, at best, or something. Yeah, it was my favorite spell in Dom2, too.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|