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  #1  
Old July 26th, 2007, 10:51 PM
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OmikronWarrior OmikronWarrior is offline
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Default Re: Mines...

Nice guide, but I didn't notice you mentioning anything about ghouls per se. Ghouls, unlike the rest of Ermor's freespawns aren't mindless. Considering how mindless creatures are only worth 1/10 the value of a non-mindless creature during fortress defense, they're ideal to accumulate and simply park in your fortresses to delay sieges.
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Old July 26th, 2007, 11:10 PM
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Default Re: Mines...

Quote:
OmikronWarrior said:
Nice guide, but I didn't notice you mentioning anything about ghouls per se. Ghouls, unlike the rest of Ermor's freespawns aren't mindless. Considering how mindless creatures are only worth 1/10 the value of a non-mindless creature during fortress defense, they're ideal to accumulate and simply park in your fortresses to delay sieges.
The defensive factor of Ermorian Castles is so poor to begin with I can't see ghouls being of much use in that regard. If anything ghouls are handy to keep with your armies to defray mind attacks (i.e. mind burn) but even then they have a very limited value.
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Old July 27th, 2007, 04:06 PM
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Default Re: Mines...

I personally think that you are both right. Ghouls are valuable for both reasons.
They can fill a castle so that it takes a lot longer to crack it, and they are
very useful when it comes to absorbing mind burn.
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