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July 27th, 2007, 04:11 AM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
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Re: Halls of Valhalla - the endless battles
FAJ--
Sorry for not respoding to your question in my last post. Llamabeast's server makes the process painless. You create your pretender and e-mail the .2h file to the server. Then:
1) A .trn file is emailed to you upon initial start up and after the server hosts a turn;
2) You download this file and save it into your Dominion's "saved games" folder (be sure to create a new folder specific to the game you are playing);
3) After completing your turn, "save & quit";
4) E-mail your .2h file (not the .trn) file back to the server.
After it hosts, the process begins again. Llamabeast's server autoatically sends confirmations when it receives your file with a time deadline so you know when the hosting will be, and when you must have your compoeted turn (.2h file) mailed in. I'm a little uncertain about the signicance of "quick host", but I think it might mean that the server hosts at the designated time anyway even if all turns are not in? Hope this helps.
__________________
Power is an illusion...
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July 27th, 2007, 06:44 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: Halls of Valhalla - the endless battles
I don't mind changing any settings, as log as the players agree to it. I also don't mind larger maps, as long as the players think its acceptable or enough people show up to fit. I don't need to get a game started as soon three people show up, but I do want to keep people from waiting to long. If we've got the minimum and people are getting antsy for the game to start, I'll start it. If people are patient, and somebody shows up every forty-eight hours or so, or everybody wants a larger game, then I'll wait. I'll try and adjust the map to the number of players that appear.
Llamaserver FAQ
Pretenders should not be sent until everybody joins and the game is created.
Large sections removed for brevity's sake, since the LlamaServer FAQ (frequently asked questions) is up.
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July 27th, 2007, 11:11 AM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
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Re: Halls of Valhalla - the endless battles
LP--
Great information. As I mentioned, I'm ready to go and happy to go with the flow. Thanks
__________________
Power is an illusion...
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July 27th, 2007, 04:27 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: Halls of Valhalla - the endless battles
That makes two. I'll wait two or three days for anyone else to sign up, and I'll probably be out of Jaguar by then. If it looks like nobody's biting, I'll step in and play.
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July 27th, 2007, 04:34 PM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
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Re: Halls of Valhalla - the endless battles
Yeah, I have played in PBEM games before, I just didn't know if there was a difference between this and that. To be honest, it is more hassle than it is worth.
You can count me out on this.
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July 27th, 2007, 07:00 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: Halls of Valhalla - the endless battles
What particular is the problem? Is it the PBEM, or the time settings? I can change the latter.
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July 27th, 2007, 08:09 PM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
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Re: Halls of Valhalla - the endless battles
Its the former.
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July 28th, 2007, 06:16 PM
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Corporal
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Join Date: Oct 2006
Location: Florida
Posts: 62
Thanks: 17
Thanked 0 Times in 0 Posts
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Re: Halls of Valhalla - the endless battles
Quote:
Lazy_Perfectionist said:
What particular is the problem? Is it the PBEM, or the time settings? I can change the latter.
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Personally, I just prefer games larger than this.
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