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August 1st, 2007, 07:39 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: MysteryMammal - EA game - recruiting
Indeed it is, please send in a pretender.
Ubercat, I see you already have, so I guess you're playing. Cool, glad to have you.
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August 1st, 2007, 07:40 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: MysteryMammal - EA game - recruiting
If we get a few more players we'll return to Glory of the Gods.
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August 1st, 2007, 09:16 PM
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Private
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Join Date: Aug 2007
Posts: 20
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MysteryMammal - EA game - recruiting
I'll play pangaea
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August 1st, 2007, 09:18 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: MysteryMammal - EA game - recruiting
Great! Please send in a pretender - instructions in first post.
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August 1st, 2007, 10:06 PM
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Sergeant
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Join Date: Aug 2006
Location: Near Allentown, PA
Posts: 371
Thanks: 0
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Re: MysteryMammal - EA game - recruiting
Quote:
llamabeast said:
If we get a few more players we'll return to Glory of the Gods.
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Glory of the Gods has two versions, correct? An enormous one, plus a smaller one meant for multiplayer, IIRC. I say we use GotG anyway.
A few more players would be great, but I'd like to use that (MP) map even if we only have 11-12 people. At least we'd have some room to develop our positions. Armadillo with 22 players was (is?) a cluster you know what. I was dead before I could do anything.
-Ubercat
__________________
"You're never more vulnerable than when you have both hands wrapped around your opponents throat." -Ubercat
"I'm not convinced that faith can move mountains, but I've seen what it can do to skyscrapers." -William H. Gascoyne
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August 2nd, 2007, 02:16 AM
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Second Lieutenant
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Join Date: Feb 2007
Location: Sydney, Australia
Posts: 437
Thanks: 18
Thanked 2 Times in 2 Posts
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Re: MysteryMammal - EA game - recruiting
As I am soon to be finally exterminated by our wonderful host in another game I would like to have a go at Oceania. Will upload pretender soonish.
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August 2nd, 2007, 06:25 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: MysteryMammal - EA game - recruiting
Cool, so we are back up to 15 players. We'll definitely use GotG (MP). I'll start the game up some time today (don't worry Digress, I'll wait for your pretender).
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August 2nd, 2007, 03:08 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: MysteryMammal - EA game - recruiting
And we're off again! 48 hours for the first turn in case of problems (hopefully we can get it done far sooner than that), then onto 24 hour quickhost.
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August 2nd, 2007, 11:09 PM
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Second Lieutenant
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Join Date: Dec 2006
Posts: 564
Thanks: 1
Thanked 10 Times in 7 Posts
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Re: MysteryMammal - EA game - recruiting
Hooray! We're playing again!
Wah! My starting position isn't as good this time!
Ah well, my lizard hordes will eat you all anyway, never fear! Bwahahahaha!!!
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August 8th, 2007, 05:06 AM
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Major
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Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
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Re: MysteryMammal - EA game - recruiting
Looks like Lanka and Arco are out of it...While we could set them to AI I think it might be more useful to just have someone get on them with the master password and crank up their province's PD with all of their nation's gold each turn...I think with a 6 month delay the AI is going to be easier pickings for a player than really buffed out PD anyhow, so at least this way the province won't be a free capture and will take a bit of an army to take over. What do people think?
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