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August 1st, 2007, 07:39 PM
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Second Lieutenant
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Join Date: Jan 2007
Location: Ohio
Posts: 527
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Game: Shadow People (open)
I'm down with a 72 hour host. I didn't find my turns taking that long before, but after the big break I kinda forgot what all my commanders were up to.
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August 1st, 2007, 09:55 PM
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Second Lieutenant
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Join Date: Jan 2007
Location: Ohio
Posts: 527
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Game: Shadow People (open)
So I see that Patala and Ermor are both still player controlled because you don't have the master password, but who's controlling them?
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August 2nd, 2007, 06:31 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Game: Shadow People (open)
Noone. They haven't actually taken their turn, I just faked it so the server wouldn't wait for them. But I've just heard back from Zachariah with the master password, so I should be able to set them to AI as soon as I have a chance.
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August 2nd, 2007, 10:14 AM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: Game: Shadow People (open)
Something weird happened, I'll take my turn sometime tonight. Sorry for the delay.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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August 2nd, 2007, 10:30 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Game: Shadow People (open)
I postponed hosting by 1 hour because it looked like you might stale - maybe that was the funny thing? Looks like that gave you the time to postpone it more.
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August 2nd, 2007, 10:48 AM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: Game: Shadow People (open)
No, no, something odd with my client. I've got it fixed but now I have to go to work, thanks for the hour, though  .
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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August 2nd, 2007, 11:14 PM
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Corporal
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Join Date: Apr 2004
Posts: 175
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Game: Shadow People (open)
yeah, the game just keeps getting postponed.
But heck, thats ok, better that than stale turns. Honestly I have no problem wiht the game taking longer.
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August 3rd, 2007, 10:41 AM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: Game: Shadow People (open)
Gah, those void spectres are *annoying*! It takes me forever to do my turns because I have to painstakingly move armies and orders away from units that have gone completely bonkers. Not an ideal situation.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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