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  #1  
Old August 2nd, 2007, 01:16 PM
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Baalz Baalz is offline
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Default Re: Allegiances (Team Game, Experimental - Recruit

Sounds like fun, I'm in.

I'm not sure how you do it, but I've seen it done in other games where you have set starting positions for a specific nation. You could (if you were inclined) arrange that allies are adjacent. That would be particularly necessary if there are more than 2 teams.

I'm a fan of random nation selection, perhaps after the teams are assigned random nations are assigned to each team, who then decide which player gets what nation?
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Old August 2nd, 2007, 01:26 PM

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Default Re: Allegiances (Team Game, Experimental - Recruit

I'm interested. If we use random nations however I'd want plenty of time to familiarize myself with the nation that I draw, assuming it's one of the many I have little or no experience playing. Say, a week from nation assignments to game start. Is that reasonable?
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Old August 2nd, 2007, 01:47 PM

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Default Re: Allegiances (Team Game, Experimental - Recruit

I have zero experience with mods, but I'd definitely be into trying out the Worthy Heroes one, which adds spice. I'm ambivalent generally though, so will leave the choices up to you guys.
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