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August 6th, 2007, 11:13 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Mod is ready
Standard? Their units are pretty unusual if you ask me. Fear causing cavalry, super elite infantry that hang around after being killed etc
Aga Dis also have death and earth magic by the way.
Now I think I'll vanish for the day :]
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August 7th, 2007, 12:10 AM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
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Thanked 49 Times in 31 Posts
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Re: Mod is ready
I missed the fear causing calvary! And I thought the death and earth magic were very light, maybe 1 or 2 at most.
They do have super elite heavy infantry. And I think the low MR is a neat touch with the armor.
Jazzepi
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August 7th, 2007, 06:41 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
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Re: Mod is ready
What a mess.
Okay Tuidjy, since you said you don't want to play yourself, I'll give the spot to DrPraetorious. Nothing against your friend, like I said, but DrP jumped at it after you said that you'll "wuss out", and we'd like to receive feedback about the nations from players that already have some experience to MP gaming. I'm happy that you want to sub in case somebody drops out unexpectedly, I'll remember that.
LoloMo, you can switch to Sanguinia if you want to play them again. So, DrP, you can decide between Haida Gwaii and Arga Dis (or another nation). Haida Gwaii is already in the combined mod a couple of pages back, Arga Dis isn't in yet but I have prepared it so that I can add them at any time. Download both mods and play with them to find out which suits you more. Arga Dis is a blood nation, by the way.
To the others, please send me your pretender gods or at least tell me if you want to use the national pretenders.
P.S.: Sombre, please say a word about balance in DrP's hoburg nation?
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August 7th, 2007, 07:17 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Thanked 324 Times in 190 Posts
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Re: Mod is ready
I haven't tried his hoburg nation, but from the concepts (0 gold high resource cost units for example) I think it must have been quite hard to balance. I'm willing to take a look at it tonight.
I was taking my time with a new release of Arga Dis because I thought no-one was playing it this time around, but I can get it released and put out a cbm version tonight, possibly. CBM balancing it is slightly harder than with my other nations though. We'll see.
I'm slightly perturbed by the dropping out and switching going on in this game so far, so I want to say this much:
If you don't have time to play in this game, you aren't really that interested, you have no patience for potential problems arising from mods or you're in too many games already, please say so now so we can replace you. We won't be annoyed if you do, we'd be more annoyed if you started then dropped out after a few turns or something.
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August 7th, 2007, 08:11 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Thanked 324 Times in 190 Posts
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Re: Mod is ready
Oh one other thing, I'd like to remind Dr P that this game uses the Conceptual Balance Mod and nations which attempt to follow its balance scheme.
I remember you saying you completely disagree with CBM, so I thought I'd check that you still want to play.
lch is currently planning a third mod game which will be 'anything goes' and obviously won't use CBM at all.
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August 7th, 2007, 08:23 AM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
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Thanked 67 Times in 27 Posts
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Re: Mod is ready
Yeah, I don't care for CBM, but the latest versions aren't as bad.
I can see that my LA Hoburgs would be hard to balance against some fixed standard.
Anyway, I'm curious about how these customized nations play out.
Since the nation is already done, I'll do Haida Gwaii instead of Dis. For one thing, latest version of Dis seemds to be overnerfed somewhat already.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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August 7th, 2007, 08:46 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
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Re: Mod is ready
Good, good, so we have no changes to the nations and we can use the same mod. Everybody, design your pretenders and send them to me by mail, please.
Don't forget to set a password and include it in the mail.
Last edited by llamabeast; June 7th, 2009 at 05:59 AM..
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