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August 7th, 2007, 07:17 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Mod is ready
I haven't tried his hoburg nation, but from the concepts (0 gold high resource cost units for example) I think it must have been quite hard to balance. I'm willing to take a look at it tonight.
I was taking my time with a new release of Arga Dis because I thought no-one was playing it this time around, but I can get it released and put out a cbm version tonight, possibly. CBM balancing it is slightly harder than with my other nations though. We'll see.
I'm slightly perturbed by the dropping out and switching going on in this game so far, so I want to say this much:
If you don't have time to play in this game, you aren't really that interested, you have no patience for potential problems arising from mods or you're in too many games already, please say so now so we can replace you. We won't be annoyed if you do, we'd be more annoyed if you started then dropped out after a few turns or something.
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August 7th, 2007, 08:11 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Mod is ready
Oh one other thing, I'd like to remind Dr P that this game uses the Conceptual Balance Mod and nations which attempt to follow its balance scheme.
I remember you saying you completely disagree with CBM, so I thought I'd check that you still want to play.
lch is currently planning a third mod game which will be 'anything goes' and obviously won't use CBM at all.
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August 7th, 2007, 08:23 AM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: Mod is ready
Yeah, I don't care for CBM, but the latest versions aren't as bad.
I can see that my LA Hoburgs would be hard to balance against some fixed standard.
Anyway, I'm curious about how these customized nations play out.
Since the nation is already done, I'll do Haida Gwaii instead of Dis. For one thing, latest version of Dis seemds to be overnerfed somewhat already.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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August 7th, 2007, 08:46 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Mod is ready
Good, good, so we have no changes to the nations and we can use the same mod. Everybody, design your pretenders and send them to me by mail, please.
Don't forget to set a password and include it in the mail.
Last edited by llamabeast; June 7th, 2009 at 05:59 AM..
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August 7th, 2007, 03:00 PM
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First Lieutenant
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Join Date: Aug 2007
Location: Honolulu HI
Posts: 785
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Re: Mod is ready
pretender sent
__________________
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
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August 7th, 2007, 03:27 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Mod is ready
Please send me your password for your pretender, too.
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August 7th, 2007, 04:50 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: Mod is ready
I can't decide -
I can do an imprisoned master lich with great scales and diversifying magic.
I can do a dormant great sage with good scales and diversifying magic.
Or I can do an imprisoned (Totem Pole?) with 9A/9W/4N, and kill you all with bears. Electric bears. Raichu, the coalition forces choose you!
Anyone want to help me break my deadlock? Use reverse psychology on my reverse psychology and answer the question truthfully  .
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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