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  #1  
Old August 7th, 2007, 05:02 PM

thejeff thejeff is offline
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Default Re: Vengeance of the dead, what the hell

So the arguments are that first, Vengeance isn't really a big deal since it's easily avoidable with mr and a proper SC can kill them all anyway.
And second, that it's an essential counter without which SCs would be unstoppable?

(Ok, it's different people making the arguments, but it was strange to read.)
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Old August 7th, 2007, 05:16 PM
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Tuidjy Tuidjy is offline
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Default Re: Vengeance of the dead, what the hell

It is always a big deal when any unit dies due to a bug. A defender dying because
of the time limit is a bug, or at least goes against precendent and common sense.

Once again, I believe that the number of vengeful souls should remain uncapped, and
that the spell should remain relatively low level. But I also think that the
target should survive the experience if he wakes up before shades get him.
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Old August 7th, 2007, 05:23 PM
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Default Re: Vengeance of the dead, what the hell

Quote:
thejeff said:
So the arguments are that first, Vengeance isn't really a big deal since it's easily avoidable with mr and a proper SC can kill them all anyway. And second, that it's an essential counter without which SCs would be unstoppable?
What it boils down to is that OPs thug was not as awesome and unstoppable as he had hoped it to be and it was brought down by a cunning move of his enemy. Being catched off guard by this surprise element of the game he felt wronged.
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