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  #1  
Old February 22nd, 2002, 02:19 AM
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Default Re: Modding Tools--Component Creator

I downloaded from those links you provided, but the title bar on the program still read 0.75, not 0.9

PS: I did browse through the readme, but I didn't see how to enable/use matrix (dimensional) components.
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  #2  
Old February 22nd, 2002, 04:32 PM
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Default Re: Modding Tools--Component Creator

"I downloaded from those links you provided, but the title bar on the program still read 0.75, not 0.9"

Heh heh. Oops, you're right. I forgot to change the title bar.

"PS: I did browse through the readme, but I didn't see how to enable/use matrix (dimensional) components."

They're not available yet. I need to tweak my classes a bit before they'll be workable. Since my graduate recital is tonight, don't expect an update today.
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Old March 9th, 2002, 03:09 PM

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Default Re: Modding Tools--Component Creator

Newest Version of my component editor/creator

Program now displays a listing of all components from the components.txt file found in the same directory as the program and allows the user to browse and edit the component data at will.

All component data fields are loaded for easy visual modification.

This makes it useful for inexperienced modders to browse the types of data associated with existing components, and saves time for modding when adding new Versions of existing components


As before, this program can be used with ANY existing modded Versions (or differing Versions such as Gold vs 1.49) of the components.txt, abilities.txt and techareas.txt files by placing the program in the same directory as those 3 files.

[EDIT] NOTE - Have yet to implement saving of data for edited components (as in if u modify PPB 1 it saves changes to PPB1 in file) currently if u save the edited component it just adds it to the file. Will fix this once i have time tomorrow. Browsing capabilities are fully functional though

Component Editor v0.48

Program Version 0.48
File size 26.5 Kb (Zipped), 88 Kb (Unzipped)
See Release notes for further information

Gimboid

[ 09 March 2002: Message edited by: Gimboid ]

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  #4  
Old March 9th, 2002, 05:55 PM
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Default Re: Modding Tools--Component Creator

It looks like it'll be quite useful. It also reminds of the original data editor for Space Empires III...
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  #5  
Old March 9th, 2002, 09:52 PM
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Default Re: Modding Tools--Component Creator

Another MODDING tool that would be of great help would be one that allowed use to modify ships. Right now in order to mod a ship you have to do it manually by opening VehicText. A program that works like the component modder but only for ships would be a great addition to the modding tools already availible.
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  #6  
Old March 10th, 2002, 05:45 AM

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Default Re: Modding Tools--Component Creator

quote:
Originally posted by Atrocities:
Another MODDING tool that would be of great help would be one that allowed use to modify ships. Right now in order to mod a ship you have to do it manually by opening VehicText. A program that works like the component modder but only for ships would be a great addition to the modding tools already availible.


Once ive gotten the component modder working fully then i'll give your idea a go

Since the vehicles.txt file is likely to be quite similar in layout to the other data files i think it should be quite easy to add that extension to the program
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  #7  
Old March 10th, 2002, 01:05 PM
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Default Re: Modding Tools--Component Creator

This looks like a damn good and useful tool. Just some questions: If I edit organic armor or cryst. armor, I see a

Value1 = Amount of minerals generated

Instead of something like Amount of damage repaired. I guess this is just a cosmetic problem ?

And if I edit a component, you always add the change to the end of the list as far as I have seen for now, so I have to edit/add something and afterwards delete the old comp., I guess this is a kind of insurance.

@Atrocities: You are talking about other already available modding tools, would mind to list them for us modding newbies ? I know there is a special tools forum for it, but maybe some of them are not posted there, or hidden in Posts of this forum?

Thanx a lot, guys.
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