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Old August 10th, 2007, 04:28 PM
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Velusion Velusion is offline
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Default Re: Massive fatigue spells

And just to clarify something else (since KO is posting here). The rules say you take 1 hit point for every additional fatige over 200 (right?). But this does not apply to yourself casting spells? According to some posters here if you cast a spell that gives you huge fatige you'll just hit 200 and pass out taking no damage?

The < 200 = damage only really matters when units are forced to take fatige from other sources... like with communion slaves or Rigor Mortis?
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