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  #1  
Old August 11th, 2007, 06:06 PM
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Jazzepi Jazzepi is offline
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Default Re: Updated mod

Quote:
Cor2 said:
poor little Hoburgs. Their home was struck by a hurricane in turn two. They have just now restored order.

They are taking measures to insure in the future that only the poor areas are flooded.
The people of Hoburgs will have to build a shoddy system of levees.

Jazzepi
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  #2  
Old August 13th, 2007, 04:52 PM
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Default Re: Updated mod

Gaaar!!! Now bogus "liberated" a province next to my capital. WTF? I hav had better luck playing misfortune 3.

I was massing troops to try to get into the sea in that province.
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  #3  
Old August 14th, 2007, 12:41 AM

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Default Re: Updated mod

Hahah. I like the idea of Bogus liberating a land from happily farming hoburgs. Very heroic.
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  #4  
Old August 14th, 2007, 10:15 PM
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Default Re: Updated mod

Nice.

3 on 1 again.

I'm pretty much convinced that non-wrap around maps are very unbalanced for people who are not in the corner.

Jazzepi
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  #5  
Old August 15th, 2007, 05:40 AM
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Default Re: Updated mod

well expanding at such a fast pace is dangerous

"the tallest reed is the first to be cut down"
"The sweetest well water is the first to be drunk"

ancient chinese proverbs have lasted for a reason
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Old August 15th, 2007, 05:57 AM

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Default Re: Updated mod

Yeah if you have runaway income, research and territory then people are probably going to ally against you. But I agree that wraparound maps are inherently more balanced in terms of start positions. I really like them.
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  #7  
Old August 15th, 2007, 06:18 AM

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Default Re: Updated mod

Also I think you did not want to allow any of your neighbors any space to expand, so no choice but to go to war against you.
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