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  #1  
Old August 14th, 2007, 09:36 AM

normalphil normalphil is offline
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Default Re: Dragon Master

I've used it with Tir na Nog and Eiru as a world-beater. It isn't so much Wyverns are good in the mid-to-late-game as obscene quantities of Wyverns are good in the mid-to-late-game.
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  #2  
Old August 14th, 2007, 09:44 AM

Sombre Sombre is offline
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Default Re: Dragon Master

In vanilla it's an awful, awful spell.
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  #3  
Old August 14th, 2007, 12:07 PM

Folket Folket is offline
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Default Re: Dragon Master

Make the spell cost 100 gems and make it work for Tarrasques. That would make sense and make the spell useful. Or make the spell cheaper in research and/or gems.
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  #4  
Old August 14th, 2007, 12:37 PM

Sombre Sombre is offline
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Default Re: Dragon Master

If you're going to do that you might as well just make an improved summon tarrasque spell with the path restrictions of dragon master.
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  #5  
Old August 14th, 2007, 01:25 PM

CUnknown CUnknown is offline
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Default Re: Dragon Master

So, it doesn't even work for Tarrasques? Where's the logic there? I can see the point made for Iron Dragons, but Tarrasques would seem like ideal candidates for the spell.

I would assume that it's a bug if it doesn't work for Tarrasques? Honestly, it doesn't even seem all that unbalancing, either.. it's not like Tarrasques are seen all that much anyway (from what I understand). I think there should be other powerful dragon summons as well.. like Fire Dragons, Ice Dragons, etc.. They could be on par with Dragon Pretenders (only not commanders). It would give water and fire paths some good summons for the late-game.

And if Dragons start to dominate the game, well, bring out the Dragon-Slaying swords and the like. This all seems like win-win to me.

Maybe there could be a random chance like for Tartarian Gate that you get a Dragon commander who has skill in magic, even. Maybe also a random chance that the dragon you summon just eats the summoner in an assassination attempt, hehe.
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  #6  
Old August 14th, 2007, 02:17 PM

Saint_Dude Saint_Dude is offline
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Default Re: Dragon Master

Oh yes! Bring on the dragons!

I think the idea of multiple dragon types (fire, ice, etc.) is terrific, as is the idea of dragon-slaying weapons (cool and unique).

It would also be fun if dragons were not uniform in stats. Older dragons could be rarer but also bigger and more powerful.
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  #7  
Old August 14th, 2007, 03:04 PM

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Default Re: Dragon Master

It's quite easy to mod in bigger drakes, dragons etc as summons (though not so easy if you want variance like you get with the tartarians), just so you know.

I think Illwinter steered clear of lots of dragons on purpose - keeping them basically only as pretenders reinforces how special and unusual they are. It also differentiates Dom3 from other such fantasy games where dragon summons and the like are usually the top of the tech tree.
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