Quote:
Kuritza said:
Making Jaguars home-only and eagles recruitable everywhere would be a big nerf to MA Mictlan. I dont think MA Mictlan needs a nerf. 
Mictlan's PD is also awful enough already, eagle warriors wont help it.
Btw, speaking of nerfs, why making High Seraphs home-only? Its not like Caelum is as powerful as its used to be in Dom2. Lightings nerfed, quickness nerfed, false horrors nerfed, armies bigger than in Dom2 (so harder to overshoot with combat spells), High Seraphs old... Arent you affraid it will be the last nail in a coffin?
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It is not intended as a nerf. I think they got enough changes not to be percieved as nerfed. I'm interested in changing them thematically and strength-wise. I want them to have other strengths, not just more of one or less of one.
I hope I have achieved this. If they are still percieved as weak I'm more inclined to strengthen the MA eagle warriors than making jaguars recruitable everywhere.
Edit: I would not say Caelum will be weak, beacuse of this. Very few MA nations have 3+R mages recruitable anywhere. When they are also able to fly they can easily be deplyed anywhere, making them more useful then most home only mages.
I believe Caelum is considered one of the strongest nations, and the high seraphs recruitable anywhere is one reason. On the other hand I'm a bit inclined to raise the ldr of the seraphs in general, Caelum being a magocracy. I'm a bit worried that this makes the storm generals useless though.
And Caelum has also been boosted since dom2. Mammoths have turned out to be more powerful nowdays. They have ice crafters. Storm Guard have partial lightning resistance.
Finally some of the nerfs you talk about are not specific to Caelum (true, mamoth boost applies to arco as well), but many (or perhaps most in MA) nations have old mages. Battlefield size affects everyone, and particulary all those nations that do not primarily use evocations. Caelum is perhaps less affected by this than most nations.