.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old August 23rd, 2007, 06:45 PM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
Baalz will become famous soon enough
Default Re: Counters to Niefelheim

The thing is, fire is AP (or regular damage) while lightning is AN. With an earth bless in a cold dominion the giants have over 20 protection so even with their fire weakness you've got quite the uphill battle...plus AOE is less effective because theres only one per square. Lightning, OTOH, benefits by there being only one per tile (damage is concentrated) as well as the air mage prescison bonus. Throwing down ~20 orb ligtnings per turn and you won't have much trouble lighting up each giant several times in short order. Besides, you're generally gonna have to hit each one several times to make a soul slay stick as well...
Reply With Quote
  #2  
Old August 23rd, 2007, 07:16 PM

Lazy_Perfectionist Lazy_Perfectionist is offline
Lieutenant Colonel
 
Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
Lazy_Perfectionist is on a distinguished road
Default Re: Counters to Niefelheim

In the category of smackdown...

The original poster mentioned an army of giants... I'd made a mistake. I'd thought of them all as a giants, but the op was probably refering to the Niefel Giants, not Jotun Huskarls.

Well... I'll withdraw from commenting for now. My advice was geared to somewhat wimpier units. I don't have much experience facing the big guys with a regen.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:50 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.