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August 24th, 2007, 07:10 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
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Thanked 5 Times in 4 Posts
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Re: Counters to Niefelheim
Foul Air may be nice... Incredibly slow, but nice. And not readily available to you.
How good are these giants at sieges? Can they be starved easily? I know I tend to take death scales as Agartha and I have a province as low as 86 food- and this is only two provinces distant from my capital. Size five, 30 Niefels, 120 food? You could probably starve them.
On the other hand, with a strength of 25, they'd have a siege strength of 6.25 x 30, or 187. It would be difficult (though not impossible) to hold off that force, but if your armies will be defeated in the field, than why not fort up? (other than losing the chance to counter-raid).
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August 24th, 2007, 07:20 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
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Re: Counters to Niefelheim
I had a 50 or so giant army of sacreds with a N8, E9 bless destroyed very easily by EA Ctis casting darkness and spamming raise skeletons.
Up till then the army had been virtually invincible.
EA Niefelheim is powerful but has many exploitable weaknesses. Many of which have been listed already.
EA Nielfelheim can recruit specific troops for sieging, the rock hurlers. They get a decent siege bonus.
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August 24th, 2007, 07:48 PM
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Major
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Join Date: Dec 2006
Posts: 1,226
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Thanked 86 Times in 48 Posts
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Re: Counters to Niefelheim
Quite right Folket, I'd completely forgotten about magic duel for some reason. That'd pretty much gank their MR though.
I still stand by Flaming Arrows though, they cut through E9N4 giants without any trouble at all...maybe the extra regen at N9 changes things though, I haven't tried it. A couple of volleys and their whole army is on fire though, which helps negate some of the regen. Even if you're doing some other strat dropping a FA only takes a single mage, so why not add it on?
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August 25th, 2007, 03:07 PM
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Sergeant
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Join Date: Apr 2007
Posts: 236
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Re: Counters to Niefelheim
Of course, as Niefel, you are always concerned about Flaming Arrows and other instances of concentrated fire magic. Casting Rain on the first round of combat is a good idea for the Niefel player. With Rain and a nature bless, Niefel giants can hold up to large volleys of Flaming Arrows.
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August 25th, 2007, 04:12 PM
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Major
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Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
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Thanked 30 Times in 11 Posts
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Re: Counters to Niefelheim
When I play Niefel, I seldom, if ever, buy the Niefel giants. I stick to the
Jotun hirdmen. In the early game the big guys are too expensive. In the middle
game, buying Niefel jarls at the capital is so important that there is no money
to spend on Niefel giants. In the late game, the Niefel giants are irrelevant.
Nice to have, maybe, but if my opponent is worth anything, he is loaded for jarl,
and in that case the giants are just chafe. The Jotun hirdmen do most of what
Niefel giants do, at a fraction of the price.
__________________
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August 25th, 2007, 04:33 PM
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Second Lieutenant
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Join Date: Jan 2007
Location: Ohio
Posts: 527
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Re: Counters to Niefelheim
They were spamming disintegrate too Meglobob. 
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