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  #1  
Old August 28th, 2007, 10:37 PM

koppit koppit is offline
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Default Re: New Mod: Drives \'R\' Us

You should set up a site, maybe you can write a more in-depth tutorial about creating new weapons, and what variables do what (Instead of PAR0 PAR1 etc. it could be explained?). I mean, the minefield that was added is just genius.

You seem to have figured out a lot in a short period of time
  #2  
Old August 29th, 2007, 07:06 PM

sgqwonkian sgqwonkian is offline
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Default Re: New Mod: Drives \'R\' Us


Koppit,

As much as I'd like to take credit and compliments, I think you're actually replying to the wrong modder.

I have not come up with a minefield. Don't even know which mod you're talking about - there must be some really cool mod out there that I haven't played enough of to trigger it.

I've only done a handful of weapons myself - they are code intensive. The master of weaponry in mods is probably Phlagm - his teleporting, hydra, and fractal weapons are ubercool. Check out his Even Weirder Worlds 0.86 if you haven't yet.

(For all I know, that could be the mod you meant to reply to... I only had access to it for a short time before my patch went screwy, so there could be mines hidden there somewhere.)
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  #3  
Old August 29th, 2007, 08:52 PM

lexicat lexicat is offline
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Default Re: New Mod: Drives \'R\' Us

The minefield is the (rilly cool) once-per-combat weapon in Even Weirder Worlds .86.

Lexicat
  #4  
Old August 30th, 2007, 01:46 AM

Phlagm Phlagm is offline
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Default Re: New Mod: Drives \'R\' Us

Gee, you guys are making me blush. Thanks! That minefield took forever to do. I was also going to do something like the stellar core fragment cannon with it, and make only one findable, but you don't know what pattern it'll deploy. I'll get to it eventually...maybe.

-Phlagm
  #5  
Old August 31st, 2007, 10:24 AM

koppit koppit is offline
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Default Re: New Mod: Drives \'R\' Us

ah sorry, I wasn't referring to you as the creator, but it was just an example of genius things that have been added to weirder worlds. I've been working on a heat seeking photon torpedo like the one in star trek, when general chang can fire while cloaked... nobody happens to know a flag that will let you do that by the way, do they?
  #6  
Old August 31st, 2007, 04:50 PM

sgqwonkian sgqwonkian is offline
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Default Re: New Mod: Drives \'R\' Us


The only way I can think of to make a weapon fire while cloaked is to make a gong-style device, which means it can only be fired once per battle, and it fires out of a random ship in your flotilla.
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  #7  
Old August 31st, 2007, 05:04 PM

sgqwonkian sgqwonkian is offline
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Default Re: New Mod: Drives \'R\' Us


Koppit - I understand now. You were just saying "Hey, since you've got all that free time, you should put it to good use by making a tutorial site of things you and other modders have figured out about this stuff."

Not a bad idea. I know I wish the Infinite Space Federation and the Modmaker's Guide to the Galaxy were still being updated.

It'll go on my "to do" list, but there's a lot of other things higher up that list at the moment. On top of updates and debugs on my existing mods, I've got two more I'm working on. And I promised my wife that if I'm not working, I have to start painting again.
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