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  #1  
Old August 31st, 2007, 04:02 PM

Evilhomer Evilhomer is offline
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Default Re: Placeholder for new Megagame - Evermore

Im more interested in how we will pick nations in this game =)
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  #2  
Old August 31st, 2007, 04:14 PM
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Default Re: Placeholder for new Megagame - Evermore

I'm debating having an auction where nations are bid on using population points from their capital if enough people are interested.
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  #3  
Old August 31st, 2007, 04:16 PM

Xietor Xietor is offline
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Default Re: Placeholder for new Megagame - Evermore

You only get tired of long games if you micromanage. If you micromanage, you deserve the fate of boredom.

I will say 100 percent accurately, and Gandalf can verify it by looking at my turn file, I do not have any blood slave action going on, and have not made 1 gem producing item.

Yes, gandalf, I am truly a blitz player, specializing in winning battles, with little thought to the hammer i know that is coming in terms of game ending spells. I am relying on the micromanagers to cancel each other out.

If you micromanage-that is your problem. My turns in the Big Game do not take long, and they will never take too long.

So just because some do not have the stomach to finish a game, do not let punish the rest of us. If the rest get bored in the big game and forfeit to me, then i will wear my crown proudly, knowing a battle strategy specialist can beat micromanagers even on the big maps.

Btw Velusion, if you are bored start sending me your gems now. Despite being a blitz guy, i know what to do with gems!
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  #4  
Old August 31st, 2007, 04:28 PM
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Velusion Velusion is offline
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Default Re: Placeholder for new Megagame - Evermore

Quote:
Xietor said:
If you micromanage-that is your problem. My turns in the Big Game do not take long, and they will never take too long.

Micromanging is, however, required to be competitive in the large late games. Once a nation gets large enough a player who squeaks out every advantage out of their turn will do better than someone who breezes though and doesn't optimize. Unfortunately Dom3 pretty much insists that you micromanage your large empires to be competitive.
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  #5  
Old August 31st, 2007, 04:19 PM
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Baalz Baalz is offline
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Default Re: Placeholder for new Megagame - Evermore

What we should do is have everyone who wrote a guide play that nation. So I'd get Mictlan, Velusion would get LA Ermor, Evilhomer would get R'yleh, er....

Hmmm, I think that what we did last time worked out as intended. With one notable exception pretty much all the nations currently strongest in Perpetuality got no population bonus (were first round draft picks), so in hindsight it seems like that was a good idea to try and boost the less popular picks with more population. An auction sounds like fun, you could better shop for which nation was "cheapest" and undervalued in your opinion.
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  #6  
Old August 31st, 2007, 04:31 PM
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Velusion Velusion is offline
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Default Re: Placeholder for new Megagame - Evermore

Quote:
Baalz said:
What we should do is have everyone who wrote a guide play that nation. So I'd get Mictlan, Velusion would get LA Ermor, Evilhomer would get R'yleh, er....

Heh... I'm most certainly going to let someone else try their hand at LA Ermor.
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  #7  
Old August 31st, 2007, 04:33 PM

Evilhomer Evilhomer is offline
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Default Re: Placeholder for new Megagame - Evermore

Yeah, im not playing Rlyeh again. I have gotten them so many times in vels random lottery.
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  #8  
Old August 31st, 2007, 09:12 PM
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Default Re: Placeholder for new Megagame - Evermore

Quote:
Velusion said:
Heh... I'm most certainly going to let someone else try their hand at LA Ermor.
Yeah, I was gonna hurry up and write another guide.
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  #9  
Old August 31st, 2007, 06:42 PM

atul atul is offline
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Default Re: Placeholder for new Megagame - Evermore

Quote:
Baalz said:With one notable exception pretty much all the nations
Yay, root for the underdog!

Anyway, I kinda liked the way Perpetuality's nation lottery worked out. Don't know what could be done to further make unwanted nations feel happy, maybe even more bonuses?

I'm just wondering, how would the simultaneous auctioning of 60+ nations work out, and with what mechanics. What would prevent someone winning several nations, and what could you do then? Perp lottery was kinda exciting when you could not know what others did put as their choices.
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  #10  
Old August 31st, 2007, 08:32 PM

Zoshan Zoshan is offline
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Default Re: Placeholder for new Megagame - Evermore

Just wanted to say that if you put any kind of turn limit on the game or victory condition you force ppl to use one of a very few stratagies to win. The whole game expierance will be limited.

As for my part, I tend to not play in any game that has some random limit.
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