.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old September 1st, 2007, 03:19 AM

lillumultipass lillumultipass is offline
Private
 
Join Date: Sep 2004
Location: Paris, France
Posts: 45
Thanks: 0
Thanked 0 Times in 0 Posts
lillumultipass is on a distinguished road
Default Re: Are Clams worth empowering for?

Waouh, it seems that, for once, I have started an interesting discussion, albeit quite involuntarily.

I have to concur with some opinions that clamming adds a bit of micro-management to a game already plagued by micro. I say plagued, because for me, the main deterrent to playing the game really is the micro associated with late games.
It is a bit of a problem since I also love waging big wars and using costly spells. But there are just so many things that could be automated or done more convenient (like being able to give move orders for more than the next turn, or yeah, auto-forging...)

As to the clams issue: I have played a lot of collectible card games, and usually, when a strategy becomes prevalent/too powerful, the card is either nerfed or banned, or some new cards are created in the next set that counterbalance this strategy. I agree that a strategy that is used by every single nation in the game as a way to be competitive should not exist.

Finally, thanks, I had never thought about Ctrl-choosing my forgers. The problem is, I think they are not located in the same province. But I only have three for the moment, so that's ok.
__________________
I can see clearly now, my brain is gone.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:16 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.