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Old September 4th, 2007, 03:03 PM
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Ed Kolis Ed Kolis is offline
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Default Re: Help creating shipsets .X files

Wings 3D (www.wings3d.com) has an excellent UV-mapping utility built into it. If you want to export to .X you'll need the development version (0.98.36) - the "stable" version has not been updated in ages due to some obscure problem with Mac OSX or something. There's also an "experimental" version (0.98.37-SE) which is not maintained by the official maintainer - you'll need that if you want to use GLSL-to-UVmap texture baking, since it got broken in 0.98.36.
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Old September 7th, 2007, 05:12 AM

Orillion Orillion is offline
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Default Re: Help creating shipsets .X files

Thanks, I downloaded Wings 3D but thought the UI was very unintuitive. I've looked at a few other 3D programmes and haven't quite managed to do texture baking where it will produce the .x file and a single bitmap texture file from a textured .3ds file.

I've gone back to using the LithUnwrap/Photoshop method for now and hope it will produce just as an effective render.
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