Re: Diplomacy
I am used to the old style Y+X NAPs. I have never violated one, and I will not
engage in any diplomacy with anyone who, to my knowledge, has. Before I agree, I
always try to make sure that the other person understands NAPs the way I do.
I also make it clear that any action that ends up hurting one unit of mine on my
territory, or attacks my income is a violation of the treaty. This includes spies,
stealth preachers, or even scouts/assassins not set on immediate retreat. Although
in the last case, I will not necessarily attack. I also warn the person first if
his domain is encroaching on mine, and he keeps building temples.
In my experience, most people do comply with the X turn notice requirement.
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No good deed goes unpunished...
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